i3
match.h
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * A "match" is a data structure which acts like a mask or expression to match
8  * certain windows or not. For example, when using commands, you can specify a
9  * command like this: [title="*Firefox*"] kill. The title member of the match
10  * data structure will then be filled and i3 will check each window using
11  * match_matches_window() to find the windows affected by this command.
12  *
13  */
14 #pragma once
15 
16 #include <config.h>
17 
24 void match_init(Match *match);
25 
31 bool match_is_empty(Match *match);
32 
37 void match_copy(Match *dest, Match *src);
38 
43 bool match_matches_window(Match *match, i3Window *window);
44 
49 void match_free(Match *match);
50 
55 void match_parse_property(Match *match, const char *ctype, const char *cvalue);
bool match_is_empty(Match *match)
Check if a match is empty.
Definition: match.c:39
void match_init(Match *match)
Initializes the Match data structure.
Definition: match.c:26
void match_copy(Match *dest, Match *src)
Copies the data of a match from src to dest.
Definition: match.c:64
void match_free(Match *match)
Frees the given match.
Definition: match.c:275
bool match_matches_window(Match *match, i3Window *window)
Check if a match data structure matches the given window.
Definition: match.c:89
void match_parse_property(Match *match, const char *ctype, const char *cvalue)
Interprets a ctype=cvalue pair and adds it to the given match specification.
Definition: match.c:291
A 'Window' is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:394
A "match" is a data structure which acts like a mask or expression to match certain windows or not.
Definition: data.h:499