i3
output.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * output.c: Output (monitor) related functions.
8  *
9  */
10 #include "all.h"
11 
12 /*
13  * Returns the content container below the given output container.
14  *
15  */
17  Con *child;
18 
19  TAILQ_FOREACH (child, &(output->nodes_head), nodes) {
20  if (child->type == CT_CON) {
21  return child;
22  }
23  }
24 
25  return NULL;
26 }
27 
28 /*
29  * Returns an 'output' corresponding to one of left/right/down/up or a specific
30  * output name.
31  *
32  */
33 Output *get_output_from_string(Output *current_output, const char *output_str) {
34  if (strcasecmp(output_str, "current") == 0) {
36  } else if (strcasecmp(output_str, "left") == 0) {
37  return get_output_next_wrap(D_LEFT, current_output);
38  } else if (strcasecmp(output_str, "right") == 0) {
39  return get_output_next_wrap(D_RIGHT, current_output);
40  } else if (strcasecmp(output_str, "up") == 0) {
41  return get_output_next_wrap(D_UP, current_output);
42  } else if (strcasecmp(output_str, "down") == 0) {
43  return get_output_next_wrap(D_DOWN, current_output);
44  }
45 
46  return get_output_by_name(output_str, true);
47 }
48 
49 /*
50  * Retrieves the primary name of an output.
51  *
52  */
53 char *output_primary_name(Output *output) {
54  return SLIST_FIRST(&output->names_head)->name;
55 }
56 
58  Con *output_con = con_get_output(con);
59  Output *output = get_output_by_name(output_con->name, true);
60  assert(output != NULL);
61 
62  return output;
63 }
64 
65 /*
66  * Iterates over all outputs and pushes sticky windows to the currently visible
67  * workspace on that output.
68  *
69  * old_focus is used to determine if a sticky window is going to be focused.
70  * old_focus might be different than the currently focused container because the
71  * caller might need to temporarily change the focus and then call
72  * output_push_sticky_windows. For example, workspace_show needs to set focus to
73  * one of its descendants first, then call output_push_sticky_windows that
74  * should focus a sticky window if it was the focused in the previous workspace.
75  *
76  */
77 void output_push_sticky_windows(Con *old_focus) {
78  Con *output;
79  TAILQ_FOREACH (output, &(croot->focus_head), focused) {
80  Con *workspace, *visible_ws = NULL;
81  GREP_FIRST(visible_ws, output_get_content(output), workspace_is_visible(child));
82 
83  /* We use this loop instead of TAILQ_FOREACH to avoid problems if the
84  * sticky window was the last window on that workspace as moving it in
85  * this case will close the workspace. */
86  for (workspace = TAILQ_FIRST(&(output_get_content(output)->focus_head));
87  workspace != TAILQ_END(&(output_get_content(output)->focus_head));) {
88  Con *current_ws = workspace;
89  workspace = TAILQ_NEXT(workspace, focused);
90 
91  /* Since moving the windows actually removes them from the list of
92  * floating windows on this workspace, here too we need to use
93  * another loop than TAILQ_FOREACH. */
94  Con *child;
95  for (child = TAILQ_FIRST(&(current_ws->focus_head));
96  child != TAILQ_END(&(current_ws->focus_head));) {
97  Con *current = child;
98  child = TAILQ_NEXT(child, focused);
99  if (current->type != CT_FLOATING_CON || !con_is_sticky(current)) {
100  continue;
101  }
102 
103  bool ignore_focus = (old_focus == NULL) || (current != old_focus->parent);
104  con_move_to_workspace(current, visible_ws, true, false, ignore_focus);
105  if (!ignore_focus) {
106  Con *current_ws = con_get_workspace(focused);
108  /* Pushing sticky windows shouldn't change the focused workspace. */
109  con_activate(con_descend_focused(current_ws));
110  }
111  }
112  }
113  }
114 }
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1426
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:477
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1550
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on.
Definition: con.c:463
void con_activate(Con *con)
Sets input focus to the given container and raises it to the top.
Definition: con.c:287
bool con_is_sticky(Con *con)
Returns whether the container or any of its children is sticky.
Definition: con.c:426
Output * get_output_from_string(Output *current_output, const char *output_str)
Returns an 'output' corresponding to one of left/right/down/up or a specific output name.
Definition: output.c:33
char * output_primary_name(Output *output)
Retrieves the primary name of an output.
Definition: output.c:53
void output_push_sticky_windows(Con *old_focus)
Iterates over all outputs and pushes sticky windows to the currently visible workspace on that output...
Definition: output.c:77
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
Output * get_output_for_con(Con *con)
Returns the output for the given con.
Definition: output.c:57
Output * get_output_by_name(const char *name, const bool require_active)
Returns the output with the given name or NULL.
Definition: randr.c:50
Output * get_output_next_wrap(direction_t direction, Output *current)
Like get_output_next with close_far == CLOSEST_OUTPUT, but wraps.
Definition: randr.c:210
struct Con * focused
Definition: tree.c:13
struct Con * croot
Definition: tree.c:12
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:306
@ D_RIGHT
Definition: data.h:54
@ D_LEFT
Definition: data.h:53
@ D_UP
Definition: data.h:55
@ D_DOWN
Definition: data.h:56
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
#define TAILQ_END(head)
Definition: queue.h:337
#define TAILQ_FIRST(head)
Definition: queue.h:336
#define SLIST_FIRST(head)
Definition: queue.h:109
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
#define GREP_FIRST(dest, head, condition)
Definition: util.h:38
An Output is a physical output on your graphics driver.
Definition: data.h:361
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:613
struct Con * parent
Definition: data.h:645
enum Con::@18 type
char * name
Definition: data.h:659