i3
con.c
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * con.c: Functions which deal with containers directly (creating containers,
8  * searching containers, getting specific properties from containers,
9  * …).
10  *
11  */
12 #include "all.h"
13 #include "yajl_utils.h"
14 
15 static void con_on_remove_child(Con *con);
16 
17 /*
18  * force parent split containers to be redrawn
19  *
20  */
22  Con *parent = con;
23 
24  while (parent != NULL && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
25  if (!con_is_leaf(parent)) {
26  FREE(parent->deco_render_params);
27  }
28 
29  parent = parent->parent;
30  }
31 }
32 
33 /*
34  * Create a new container (and attach it to the given parent, if not NULL).
35  * This function only initializes the data structures.
36  *
37  */
38 Con *con_new_skeleton(Con *parent, i3Window *window) {
39  Con *new = scalloc(1, sizeof(Con));
40  new->on_remove_child = con_on_remove_child;
42  new->type = CT_CON;
43  new->window = window;
44  new->border_style = config.default_border;
45  new->current_border_width = -1;
46  new->window_icon_padding = -1;
47  if (window) {
48  new->depth = window->depth;
49  } else {
50  new->depth = root_depth;
51  }
52  DLOG("opening window\n");
53 
54  TAILQ_INIT(&(new->floating_head));
55  TAILQ_INIT(&(new->nodes_head));
56  TAILQ_INIT(&(new->focus_head));
57  TAILQ_INIT(&(new->swallow_head));
58  TAILQ_INIT(&(new->marks_head));
59 
60  if (parent != NULL)
61  con_attach(new, parent, false);
62 
63  return new;
64 }
65 
66 /* A wrapper for con_new_skeleton, to retain the old con_new behaviour
67  *
68  */
69 Con *con_new(Con *parent, i3Window *window) {
70  Con *new = con_new_skeleton(parent, window);
71  x_con_init(new);
72  return new;
73 }
74 
75 /*
76  * Frees the specified container.
77  *
78  */
79 void con_free(Con *con) {
80  free(con->name);
83  while (!TAILQ_EMPTY(&(con->swallow_head))) {
84  Match *match = TAILQ_FIRST(&(con->swallow_head));
85  TAILQ_REMOVE(&(con->swallow_head), match, matches);
86  match_free(match);
87  free(match);
88  }
89  while (!TAILQ_EMPTY(&(con->marks_head))) {
90  mark_t *mark = TAILQ_FIRST(&(con->marks_head));
91  TAILQ_REMOVE(&(con->marks_head), mark, marks);
92  FREE(mark->name);
93  FREE(mark);
94  }
95  DLOG("con %p freed\n", con);
96  free(con);
97 }
98 
99 static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus) {
100  con->parent = parent;
101  Con *loop;
102  Con *current = previous;
103  struct nodes_head *nodes_head = &(parent->nodes_head);
104  struct focus_head *focus_head = &(parent->focus_head);
105 
106  /* Workspaces are handled differently: they need to be inserted at the
107  * right position. */
108  if (con->type == CT_WORKSPACE) {
109  DLOG("it's a workspace. num = %d\n", con->num);
110  if (con->num == -1 || TAILQ_EMPTY(nodes_head)) {
111  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
112  } else {
113  current = TAILQ_FIRST(nodes_head);
114  if (con->num < current->num) {
115  /* we need to insert the container at the beginning */
116  TAILQ_INSERT_HEAD(nodes_head, con, nodes);
117  } else {
118  while (current->num != -1 && con->num > current->num) {
119  current = TAILQ_NEXT(current, nodes);
120  if (current == TAILQ_END(nodes_head)) {
121  current = NULL;
122  break;
123  }
124  }
125  /* we need to insert con after current, if current is not NULL */
126  if (current)
127  TAILQ_INSERT_BEFORE(current, con, nodes);
128  else
129  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
130  }
131  }
132  goto add_to_focus_head;
133  }
134 
135  if (parent->type == CT_DOCKAREA) {
136  /* Insert dock client, sorting alphanumerically by class and then
137  * instance name. This makes dock client order deterministic. As a side
138  * effect, bars without a custom bar id will be sorted according to
139  * their declaration order in the config file. See #3491. */
140  current = NULL;
141  TAILQ_FOREACH (loop, nodes_head, nodes) {
142  int result = strcasecmp_nullable(con->window->class_class, loop->window->class_class);
143  if (result == 0) {
145  }
146  if (result < 0) {
147  current = loop;
148  break;
149  }
150  }
151  if (current) {
152  TAILQ_INSERT_BEFORE(loop, con, nodes);
153  } else {
154  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
155  }
156  goto add_to_focus_head;
157  }
158 
159  if (con->type == CT_FLOATING_CON) {
160  DLOG("Inserting into floating containers\n");
161  TAILQ_INSERT_TAIL(&(parent->floating_head), con, floating_windows);
162  } else {
163  if (!ignore_focus) {
164  /* Get the first tiling container in focus stack */
165  TAILQ_FOREACH (loop, &(parent->focus_head), focused) {
166  if (loop->type == CT_FLOATING_CON)
167  continue;
168  current = loop;
169  break;
170  }
171  }
172 
173  /* When the container is not a split container (but contains a window)
174  * and is attached to a workspace, we check if the user configured a
175  * workspace_layout. This is done in workspace_attach_to, which will
176  * provide us with the container to which we should attach (either the
177  * workspace or a new split container with the configured
178  * workspace_layout).
179  */
180  if (con->window != NULL &&
181  parent->type == CT_WORKSPACE &&
182  parent->workspace_layout != L_DEFAULT) {
183  DLOG("Parent is a workspace. Applying default layout...\n");
184  Con *target = workspace_attach_to(parent);
185 
186  /* Attach the original con to this new split con instead */
187  nodes_head = &(target->nodes_head);
188  focus_head = &(target->focus_head);
189  con->parent = target;
190  current = NULL;
191 
192  DLOG("done\n");
193  }
194 
195  /* Insert the container after the tiling container, if found.
196  * When adding to a CT_OUTPUT, just append one after another. */
197  if (current != NULL && parent->type != CT_OUTPUT) {
198  DLOG("Inserting con = %p after con %p\n", con, current);
199  TAILQ_INSERT_AFTER(nodes_head, current, con, nodes);
200  } else
201  TAILQ_INSERT_TAIL(nodes_head, con, nodes);
202  }
203 
204 add_to_focus_head:
205  /* We insert to the TAIL because con_focus() will correct this.
206  * This way, we have the option to insert Cons without having
207  * to focus them. */
208  TAILQ_INSERT_TAIL(focus_head, con, focused);
210 }
211 
212 /*
213  * Attaches the given container to the given parent. This happens when moving
214  * a container or when inserting a new container at a specific place in the
215  * tree.
216  *
217  * ignore_focus is to just insert the Con at the end (useful when creating a
218  * new split container *around* some containers, that is, detaching and
219  * attaching them in order without wanting to mess with the focus in between).
220  *
221  */
222 void con_attach(Con *con, Con *parent, bool ignore_focus) {
223  _con_attach(con, parent, NULL, ignore_focus);
224 }
225 
226 /*
227  * Detaches the given container from its current parent
228  *
229  */
230 void con_detach(Con *con) {
232  if (con->type == CT_FLOATING_CON) {
233  TAILQ_REMOVE(&(con->parent->floating_head), con, floating_windows);
234  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
235  } else {
236  TAILQ_REMOVE(&(con->parent->nodes_head), con, nodes);
237  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
238  }
239 }
240 
241 /*
242  * Sets input focus to the given container. Will be updated in X11 in the next
243  * run of x_push_changes().
244  *
245  */
246 void con_focus(Con *con) {
247  assert(con != NULL);
248  DLOG("con_focus = %p\n", con);
249 
250  /* 1: set focused-pointer to the new con */
251  /* 2: exchange the position of the container in focus stack of the parent all the way up */
252  TAILQ_REMOVE(&(con->parent->focus_head), con, focused);
253  TAILQ_INSERT_HEAD(&(con->parent->focus_head), con, focused);
254  if (con->parent->parent != NULL)
255  con_focus(con->parent);
256 
257  focused = con;
258  /* We can't blindly reset non-leaf containers since they might have
259  * other urgent children. Therefore we only reset leafs and propagate
260  * the changes upwards via con_update_parents_urgency() which does proper
261  * checks before resetting the urgency.
262  */
263  if (con->urgent && con_is_leaf(con)) {
264  con_set_urgency(con, false);
267  ipc_send_window_event("urgent", con);
268  }
269 }
270 
271 /*
272  * Raise container to the top if it is floating or inside some floating
273  * container.
274  *
275  */
276 static void con_raise(Con *con) {
277  Con *floating = con_inside_floating(con);
278  if (floating) {
279  floating_raise_con(floating);
280  }
281 }
282 
283 /*
284  * Sets input focus to the given container and raises it to the top.
285  *
286  */
287 void con_activate(Con *con) {
288  con_focus(con);
289  con_raise(con);
290 }
291 
292 /*
293  * Activates the container like in con_activate but removes fullscreen
294  * restrictions and properly warps the pointer if needed.
295  *
296  */
298  Con *ws = con_get_workspace(con);
299  Con *previous_focus = focused;
300  Con *fullscreen_on_ws = con_get_fullscreen_covering_ws(ws);
301 
302  if (fullscreen_on_ws && fullscreen_on_ws != con && !con_has_parent(con, fullscreen_on_ws)) {
303  con_disable_fullscreen(fullscreen_on_ws);
304  }
305 
306  con_activate(con);
307 
308  /* If the container is not on the current workspace, workspace_show() will
309  * switch to a different workspace and (if enabled) trigger a mouse pointer
310  * warp to the currently focused container (!) on the target workspace.
311  *
312  * Therefore, before calling workspace_show(), we make sure that 'con' will
313  * be focused on the workspace. However, we cannot just con_focus(con)
314  * because then the pointer will not be warped at all (the code thinks we
315  * are already there).
316  *
317  * So we focus 'con' to make it the currently focused window of the target
318  * workspace, then revert focus. */
319  if (ws != con_get_workspace(previous_focus)) {
320  con_activate(previous_focus);
321  /* Now switch to the workspace, then focus */
322  workspace_show(ws);
323  con_activate(con);
324  }
325 }
326 
327 /*
328  * Closes the given container.
329  *
330  */
331 void con_close(Con *con, kill_window_t kill_window) {
332  assert(con != NULL);
333  DLOG("Closing con = %p.\n", con);
334 
335  /* We never close output or root containers. */
336  if (con->type == CT_OUTPUT || con->type == CT_ROOT) {
337  DLOG("con = %p is of type %d, not closing anything.\n", con, con->type);
338  return;
339  }
340 
341  if (con->type == CT_WORKSPACE) {
342  DLOG("con = %p is a workspace, closing all children instead.\n", con);
343  Con *child, *nextchild;
344  for (child = TAILQ_FIRST(&(con->focus_head)); child;) {
345  nextchild = TAILQ_NEXT(child, focused);
346  DLOG("killing child = %p.\n", child);
347  tree_close_internal(child, kill_window, false);
348  child = nextchild;
349  }
350 
351  return;
352  }
353 
354  tree_close_internal(con, kill_window, false);
355 }
356 
357 /*
358  * Returns true when this node is a leaf node (has no children)
359  *
360  */
361 bool con_is_leaf(Con *con) {
362  return TAILQ_EMPTY(&(con->nodes_head));
363 }
364 
365 /*
366  * Returns true when this con is a leaf node with a managed X11 window (e.g.,
367  * excluding dock containers)
368  */
370  return (con != NULL && con->window != NULL && con->window->id != XCB_WINDOW_NONE && con_get_workspace(con) != NULL);
371 }
372 
373 /*
374  * Returns true if this node has regular or floating children.
375  *
376  */
377 bool con_has_children(Con *con) {
378  return (!con_is_leaf(con) || !TAILQ_EMPTY(&(con->floating_head)));
379 }
380 
381 /*
382  * Returns true if a container should be considered split.
383  *
384  */
385 bool con_is_split(Con *con) {
386  if (con_is_leaf(con))
387  return false;
388 
389  switch (con->layout) {
390  case L_DOCKAREA:
391  case L_OUTPUT:
392  return false;
393 
394  default:
395  return true;
396  }
397 }
398 
399 /*
400  * This will only return true for containers which have some parent with
401  * a tabbed / stacked parent of which they are not the currently focused child.
402  *
403  */
404 bool con_is_hidden(Con *con) {
405  Con *current = con;
406 
407  /* ascend to the workspace level and memorize the highest-up container
408  * which is stacked or tabbed. */
409  while (current != NULL && current->type != CT_WORKSPACE) {
410  Con *parent = current->parent;
411  if (parent != NULL && (parent->layout == L_TABBED || parent->layout == L_STACKED)) {
412  if (TAILQ_FIRST(&(parent->focus_head)) != current)
413  return true;
414  }
415 
416  current = parent;
417  }
418 
419  return false;
420 }
421 
422 /*
423  * Returns whether the container or any of its children is sticky.
424  *
425  */
426 bool con_is_sticky(Con *con) {
427  if (con->sticky)
428  return true;
429 
430  Con *child;
431  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
432  if (con_is_sticky(child))
433  return true;
434  }
435 
436  return false;
437 }
438 
439 /*
440  * Returns true if this node accepts a window (if the node swallows windows,
441  * it might already have swallowed enough and cannot hold any more).
442  *
443  */
445  /* 1: workspaces never accept direct windows */
446  if (con->type == CT_WORKSPACE)
447  return false;
448 
449  if (con_is_split(con)) {
450  DLOG("container %p does not accept windows, it is a split container.\n", con);
451  return false;
452  }
453 
454  /* TODO: if this is a swallowing container, we need to check its max_clients */
455  return (con->window == NULL);
456 }
457 
458 /*
459  * Gets the output container (first container with CT_OUTPUT in hierarchy) this
460  * node is on.
461  *
462  */
464  Con *result = con;
465  while (result != NULL && result->type != CT_OUTPUT)
466  result = result->parent;
467  /* We must be able to get an output because focus can never be set higher
468  * in the tree (root node cannot be focused). */
469  assert(result != NULL);
470  return result;
471 }
472 
473 /*
474  * Gets the workspace container this node is on.
475  *
476  */
478  Con *result = con;
479  while (result != NULL && result->type != CT_WORKSPACE)
480  result = result->parent;
481  return result;
482 }
483 
484 /*
485  * Searches parents of the given 'con' until it reaches one with the specified
486  * 'orientation'. Aborts when it comes across a floating_con.
487  *
488  */
490  DLOG("Searching for parent of Con %p with orientation %d\n", con, orientation);
491  Con *parent = con->parent;
492  if (parent->type == CT_FLOATING_CON)
493  return NULL;
494  while (con_orientation(parent) != orientation) {
495  DLOG("Need to go one level further up\n");
496  parent = parent->parent;
497  /* Abort when we reach a floating con, or an output con */
498  if (parent &&
499  (parent->type == CT_FLOATING_CON ||
500  parent->type == CT_OUTPUT ||
501  (parent->parent && parent->parent->type == CT_OUTPUT)))
502  parent = NULL;
503  if (parent == NULL)
504  break;
505  }
506  DLOG("Result: %p\n", parent);
507  return parent;
508 }
509 
510 /*
511  * helper data structure for the breadth-first-search in
512  * con_get_fullscreen_con()
513  *
514  */
515 struct bfs_entry {
517 
518  TAILQ_ENTRY(bfs_entry) entries;
519 };
520 
521 /*
522  * Returns the first fullscreen node below this node.
523  *
524  */
526  Con *current, *child;
527 
528  /* TODO: is breadth-first-search really appropriate? (check as soon as
529  * fullscreen levels and fullscreen for containers is implemented) */
530  TAILQ_HEAD(bfs_head, bfs_entry) bfs_head = TAILQ_HEAD_INITIALIZER(bfs_head);
531  struct bfs_entry *entry = smalloc(sizeof(struct bfs_entry));
532  entry->con = con;
533  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
534 
535  while (!TAILQ_EMPTY(&bfs_head)) {
536  entry = TAILQ_FIRST(&bfs_head);
537  current = entry->con;
538  if (current != con && current->fullscreen_mode == fullscreen_mode) {
539  /* empty the queue */
540  while (!TAILQ_EMPTY(&bfs_head)) {
541  entry = TAILQ_FIRST(&bfs_head);
542  TAILQ_REMOVE(&bfs_head, entry, entries);
543  free(entry);
544  }
545  return current;
546  }
547 
548  TAILQ_REMOVE(&bfs_head, entry, entries);
549  free(entry);
550 
551  TAILQ_FOREACH (child, &(current->nodes_head), nodes) {
552  entry = smalloc(sizeof(struct bfs_entry));
553  entry->con = child;
554  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
555  }
556 
557  TAILQ_FOREACH (child, &(current->floating_head), floating_windows) {
558  entry = smalloc(sizeof(struct bfs_entry));
559  entry->con = child;
560  TAILQ_INSERT_TAIL(&bfs_head, entry, entries);
561  }
562  }
563 
564  return NULL;
565 }
566 
567 /*
568  * Returns the fullscreen node that covers the given workspace if it exists.
569  * This is either a CF_GLOBAL fullscreen container anywhere or a CF_OUTPUT
570  * fullscreen container in the workspace.
571  *
572  */
574  if (!ws) {
575  return NULL;
576  }
578  if (!fs) {
579  return con_get_fullscreen_con(ws, CF_OUTPUT);
580  }
581  return fs;
582 }
583 
584 /*
585  * Returns true if the container is internal, such as __i3_scratch
586  *
587  */
589  return (con->name[0] == '_' && con->name[1] == '_');
590 }
591 
592 /*
593  * Returns true if the node is floating.
594  *
595  */
597  assert(con != NULL);
598  return (con->floating >= FLOATING_AUTO_ON);
599 }
600 
601 /*
602  * Returns true if the container is a docked container.
603  *
604  */
606  if (con->parent == NULL)
607  return false;
608 
609  if (con->parent->type == CT_DOCKAREA)
610  return true;
611 
612  return con_is_docked(con->parent);
613 }
614 
615 /*
616  * Checks if the given container is either floating or inside some floating
617  * container. It returns the FLOATING_CON container.
618  *
619  */
621  assert(con != NULL);
622  if (con->type == CT_FLOATING_CON)
623  return con;
624 
625  if (con->floating >= FLOATING_AUTO_ON)
626  return con->parent;
627 
628  if (con->type == CT_WORKSPACE || con->type == CT_OUTPUT)
629  return NULL;
630 
631  return con_inside_floating(con->parent);
632 }
633 
634 /*
635  * Checks if the given container is inside a focused container.
636  *
637  */
639  if (con == focused)
640  return true;
641  if (!con->parent)
642  return false;
643  return con_inside_focused(con->parent);
644 }
645 
646 /*
647  * Checks if the container has the given parent as an actual parent.
648  *
649  */
650 bool con_has_parent(Con *con, Con *parent) {
651  Con *current = con->parent;
652  if (current == NULL) {
653  return false;
654  }
655 
656  if (current == parent) {
657  return true;
658  }
659 
660  return con_has_parent(current, parent);
661 }
662 
663 /*
664  * Returns the container with the given client window ID or NULL if no such
665  * container exists.
666  *
667  */
668 Con *con_by_window_id(xcb_window_t window) {
669  Con *con;
671  if (con->window != NULL && con->window->id == window) {
672  return con;
673  }
674  }
675  return NULL;
676 }
677 
678 /*
679  * Returns the container with the given container ID or NULL if no such
680  * container exists.
681  *
682  */
683 Con *con_by_con_id(long target) {
684  Con *con;
686  if (con == (Con *)target) {
687  return con;
688  }
689  }
690 
691  return NULL;
692 }
693 
694 /*
695  * Returns true if the given container (still) exists.
696  * This can be used, e.g., to make sure a container hasn't been closed in the meantime.
697  *
698  */
700  return con_by_con_id((long)con) != NULL;
701 }
702 
703 /*
704  * Returns the container with the given frame ID or NULL if no such container
705  * exists.
706  *
707  */
708 Con *con_by_frame_id(xcb_window_t frame) {
709  Con *con;
711  if (con->frame.id == frame) {
712  return con;
713  }
714  }
715  return NULL;
716 }
717 
718 /*
719  * Returns the container with the given mark or NULL if no such container
720  * exists.
721  *
722  */
723 Con *con_by_mark(const char *mark) {
724  Con *con;
726  if (con_has_mark(con, mark))
727  return con;
728  }
729 
730  return NULL;
731 }
732 
733 /*
734  * Returns true if and only if the given containers holds the mark.
735  *
736  */
737 bool con_has_mark(Con *con, const char *mark) {
738  mark_t *current;
739  TAILQ_FOREACH (current, &(con->marks_head), marks) {
740  if (strcmp(current->name, mark) == 0)
741  return true;
742  }
743 
744  return false;
745 }
746 
747 /*
748  * Toggles the mark on a container.
749  * If the container already has this mark, the mark is removed.
750  * Otherwise, the mark is assigned to the container.
751  *
752  */
753 void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode) {
754  assert(con != NULL);
755  DLOG("Toggling mark \"%s\" on con = %p.\n", mark, con);
756 
757  if (con_has_mark(con, mark)) {
758  con_unmark(con, mark);
759  } else {
760  con_mark(con, mark, mode);
761  }
762 }
763 
764 /*
765  * Assigns a mark to the container.
766  *
767  */
768 void con_mark(Con *con, const char *mark, mark_mode_t mode) {
769  assert(con != NULL);
770  DLOG("Setting mark \"%s\" on con = %p.\n", mark, con);
771 
772  con_unmark(NULL, mark);
773  if (mode == MM_REPLACE) {
774  DLOG("Removing all existing marks on con = %p.\n", con);
775 
776  mark_t *current;
777  while (!TAILQ_EMPTY(&(con->marks_head))) {
778  current = TAILQ_FIRST(&(con->marks_head));
779  con_unmark(con, current->name);
780  }
781  }
782 
783  mark_t *new = scalloc(1, sizeof(mark_t));
784  new->name = sstrdup(mark);
785  TAILQ_INSERT_TAIL(&(con->marks_head), new, marks);
786  ipc_send_window_event("mark", con);
787 
788  con->mark_changed = true;
789 }
790 
791 /*
792  * Removes marks from containers.
793  * If con is NULL, all containers are considered.
794  * If name is NULL, this removes all existing marks.
795  * Otherwise, it will only remove the given mark (if it is present).
796  *
797  */
798 void con_unmark(Con *con, const char *name) {
799  Con *current;
800  if (name == NULL) {
801  DLOG("Unmarking all containers.\n");
802  TAILQ_FOREACH (current, &all_cons, all_cons) {
803  if (con != NULL && current != con)
804  continue;
805 
806  if (TAILQ_EMPTY(&(current->marks_head)))
807  continue;
808 
809  mark_t *mark;
810  while (!TAILQ_EMPTY(&(current->marks_head))) {
811  mark = TAILQ_FIRST(&(current->marks_head));
812  FREE(mark->name);
813  TAILQ_REMOVE(&(current->marks_head), mark, marks);
814  FREE(mark);
815 
816  ipc_send_window_event("mark", current);
817  }
818 
819  current->mark_changed = true;
820  }
821  } else {
822  DLOG("Removing mark \"%s\".\n", name);
823  current = (con == NULL) ? con_by_mark(name) : con;
824  if (current == NULL) {
825  DLOG("No container found with this mark, so there is nothing to do.\n");
826  return;
827  }
828 
829  DLOG("Found mark on con = %p. Removing it now.\n", current);
830  current->mark_changed = true;
831 
832  mark_t *mark;
833  TAILQ_FOREACH (mark, &(current->marks_head), marks) {
834  if (strcmp(mark->name, name) != 0)
835  continue;
836 
837  FREE(mark->name);
838  TAILQ_REMOVE(&(current->marks_head), mark, marks);
839  FREE(mark);
840 
841  ipc_send_window_event("mark", current);
842  break;
843  }
844  }
845 }
846 
847 /*
848  * Returns the first container below 'con' which wants to swallow this window
849  * TODO: priority
850  *
851  */
852 Con *con_for_window(Con *con, i3Window *window, Match **store_match) {
853  Con *child;
854  Match *match;
855  //DLOG("searching con for window %p starting at con %p\n", window, con);
856  //DLOG("class == %s\n", window->class_class);
857 
858  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
859  TAILQ_FOREACH (match, &(child->swallow_head), matches) {
860  if (!match_matches_window(match, window))
861  continue;
862  if (store_match != NULL)
863  *store_match = match;
864  return child;
865  }
866  Con *result = con_for_window(child, window, store_match);
867  if (result != NULL)
868  return result;
869  }
870 
871  TAILQ_FOREACH (child, &(con->floating_head), floating_windows) {
872  TAILQ_FOREACH (match, &(child->swallow_head), matches) {
873  if (!match_matches_window(match, window))
874  continue;
875  if (store_match != NULL)
876  *store_match = match;
877  return child;
878  }
879  Con *result = con_for_window(child, window, store_match);
880  if (result != NULL)
881  return result;
882  }
883 
884  return NULL;
885 }
886 
887 static int num_focus_heads(Con *con) {
888  int focus_heads = 0;
889 
890  Con *current;
891  TAILQ_FOREACH (current, &(con->focus_head), focused) {
892  focus_heads++;
893  }
894 
895  return focus_heads;
896 }
897 
898 /*
899  * Iterate over the container's focus stack and return an array with the
900  * containers inside it, ordered from higher focus order to lowest.
901  *
902  */
904  const int focus_heads = num_focus_heads(con);
905  Con **focus_order = smalloc(focus_heads * sizeof(Con *));
906  Con *current;
907  int idx = 0;
908  TAILQ_FOREACH (current, &(con->focus_head), focused) {
909  assert(idx < focus_heads);
910  focus_order[idx++] = current;
911  }
912 
913  return focus_order;
914 }
915 
916 /*
917  * Clear the container's focus stack and re-add it using the provided container
918  * array. The function doesn't check if the provided array contains the same
919  * containers with the previous focus stack but will not add floating containers
920  * in the new focus stack if container is not a workspace.
921  *
922  */
923 void set_focus_order(Con *con, Con **focus_order) {
924  int focus_heads = 0;
925  while (!TAILQ_EMPTY(&(con->focus_head))) {
926  Con *current = TAILQ_FIRST(&(con->focus_head));
927 
928  TAILQ_REMOVE(&(con->focus_head), current, focused);
929  focus_heads++;
930  }
931 
932  for (int idx = 0; idx < focus_heads; idx++) {
933  /* Useful when encapsulating a workspace. */
934  if (con->type != CT_WORKSPACE && con_inside_floating(focus_order[idx])) {
935  focus_heads++;
936  continue;
937  }
938 
939  TAILQ_INSERT_TAIL(&(con->focus_head), focus_order[idx], focused);
940  }
941 }
942 
943 /*
944  * Returns the number of children of this container.
945  *
946  */
948  Con *child;
949  int children = 0;
950 
951  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
952  children++;
953  }
954 
955  return children;
956 }
957 
958 /*
959  * Returns the number of visible non-floating children of this container.
960  * For example, if the container contains a hsplit which has two children,
961  * this will return 2 instead of 1.
962  */
964  if (con == NULL)
965  return 0;
966 
967  int children = 0;
968  Con *current = NULL;
969  TAILQ_FOREACH (current, &(con->nodes_head), nodes) {
970  /* Visible leaf nodes are a child. */
971  if (!con_is_hidden(current) && con_is_leaf(current))
972  children++;
973  /* All other containers need to be recursed. */
974  else
975  children += con_num_visible_children(current);
976  }
977 
978  return children;
979 }
980 
981 /*
982  * Count the number of windows (i.e., leaf containers).
983  *
984  */
986  if (con == NULL)
987  return 0;
988 
990  return 1;
991 
992  int num = 0;
993  Con *current = NULL;
994  TAILQ_FOREACH (current, &(con->nodes_head), nodes) {
995  num += con_num_windows(current);
996  }
997 
998  TAILQ_FOREACH (current, &(con->floating_head), floating_windows) {
999  num += con_num_windows(current);
1000  }
1001 
1002  return num;
1003 }
1004 
1005 /*
1006  * Updates the percent attribute of the children of the given container. This
1007  * function needs to be called when a window is added or removed from a
1008  * container.
1009  *
1010  */
1012  Con *child;
1013  int children = con_num_children(con);
1014 
1015  // calculate how much we have distributed and how many containers
1016  // with a percentage set we have
1017  double total = 0.0;
1018  int children_with_percent = 0;
1019  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1020  if (child->percent > 0.0) {
1021  total += child->percent;
1022  ++children_with_percent;
1023  }
1024  }
1025 
1026  // if there were children without a percentage set, set to a value that
1027  // will make those children proportional to all others
1028  if (children_with_percent != children) {
1029  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1030  if (child->percent <= 0.0) {
1031  if (children_with_percent == 0) {
1032  total += (child->percent = 1.0);
1033  } else {
1034  total += (child->percent = total / children_with_percent);
1035  }
1036  }
1037  }
1038  }
1039 
1040  // if we got a zero, just distribute the space equally, otherwise
1041  // distribute according to the proportions we got
1042  if (total == 0.0) {
1043  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1044  child->percent = 1.0 / children;
1045  }
1046  } else if (total != 1.0) {
1047  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1048  child->percent /= total;
1049  }
1050  }
1051 }
1052 
1053 /*
1054  * Toggles fullscreen mode for the given container. If there already is a
1055  * fullscreen container on this workspace, fullscreen will be disabled and then
1056  * enabled for the container the user wants to have in fullscreen mode.
1057  *
1058  */
1059 void con_toggle_fullscreen(Con *con, int fullscreen_mode) {
1060  if (con->type == CT_WORKSPACE) {
1061  DLOG("You cannot make a workspace fullscreen.\n");
1062  return;
1063  }
1064 
1065  DLOG("toggling fullscreen for %p / %s\n", con, con->name);
1066 
1067  if (con->fullscreen_mode == CF_NONE)
1068  con_enable_fullscreen(con, fullscreen_mode);
1069  else
1071 }
1072 
1073 /*
1074  * Sets the specified fullscreen mode for the given container, sends the
1075  * “fullscreen_mode” event and changes the XCB fullscreen property of the
1076  * container’s window, if any.
1077  *
1078  */
1079 static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode) {
1080  con->fullscreen_mode = fullscreen_mode;
1081 
1082  DLOG("mode now: %d\n", con->fullscreen_mode);
1083 
1084  /* Send an ipc window "fullscreen_mode" event */
1085  ipc_send_window_event("fullscreen_mode", con);
1086 
1087  /* update _NET_WM_STATE if this container has a window */
1088  /* TODO: when a window is assigned to a container which is already
1089  * fullscreened, this state needs to be pushed to the client, too */
1090  if (con->window == NULL)
1091  return;
1092 
1093  if (con->fullscreen_mode != CF_NONE) {
1094  DLOG("Setting _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1095  xcb_add_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1096  } else {
1097  DLOG("Removing _NET_WM_STATE_FULLSCREEN for con = %p / window = %d.\n", con, con->window->id);
1098  xcb_remove_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_FULLSCREEN);
1099  }
1100 }
1101 
1102 /*
1103  * Enables fullscreen mode for the given container, if necessary.
1104  *
1105  * If the container’s mode is already CF_OUTPUT or CF_GLOBAL, the container is
1106  * kept fullscreen but its mode is set to CF_GLOBAL and CF_OUTPUT,
1107  * respectively.
1108  *
1109  * Other fullscreen containers will be disabled first, if they hide the new
1110  * one.
1111  *
1112  */
1114  if (con->type == CT_WORKSPACE) {
1115  DLOG("You cannot make a workspace fullscreen.\n");
1116  return;
1117  }
1118 
1119  assert(fullscreen_mode == CF_GLOBAL || fullscreen_mode == CF_OUTPUT);
1120 
1121  if (fullscreen_mode == CF_GLOBAL)
1122  DLOG("enabling global fullscreen for %p / %s\n", con, con->name);
1123  else
1124  DLOG("enabling fullscreen for %p / %s\n", con, con->name);
1125 
1126  if (con->fullscreen_mode == fullscreen_mode) {
1127  DLOG("fullscreen already enabled for %p / %s\n", con, con->name);
1128  return;
1129  }
1130 
1131  Con *con_ws = con_get_workspace(con);
1132 
1133  /* Disable any fullscreen container that would conflict the new one. */
1134  Con *fullscreen = con_get_fullscreen_con(croot, CF_GLOBAL);
1135  if (fullscreen == NULL)
1136  fullscreen = con_get_fullscreen_con(con_ws, CF_OUTPUT);
1137  if (fullscreen != NULL)
1138  con_disable_fullscreen(fullscreen);
1139 
1140  /* Set focus to new fullscreen container. Unless in global fullscreen mode
1141  * and on another workspace restore focus afterwards.
1142  * Switch to the container’s workspace if mode is global. */
1143  Con *cur_ws = con_get_workspace(focused);
1144  Con *old_focused = focused;
1145  if (fullscreen_mode == CF_GLOBAL && cur_ws != con_ws)
1146  workspace_show(con_ws);
1147  con_activate(con);
1148  if (fullscreen_mode != CF_GLOBAL && cur_ws != con_ws)
1149  con_activate(old_focused);
1150 
1151  con_set_fullscreen_mode(con, fullscreen_mode);
1152 }
1153 
1154 /*
1155  * Disables fullscreen mode for the given container regardless of the mode, if
1156  * necessary.
1157  *
1158  */
1160  if (con->type == CT_WORKSPACE) {
1161  DLOG("You cannot make a workspace fullscreen.\n");
1162  return;
1163  }
1164 
1165  DLOG("disabling fullscreen for %p / %s\n", con, con->name);
1166 
1167  if (con->fullscreen_mode == CF_NONE) {
1168  DLOG("fullscreen already disabled for %p / %s\n", con, con->name);
1169  return;
1170  }
1171 
1173 }
1174 
1175 static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage) {
1176  Con *orig_target = target;
1177 
1178  /* Prevent moving if this would violate the fullscreen focus restrictions. */
1179  Con *target_ws = con_get_workspace(target);
1180  if (!ignore_focus && !con_fullscreen_permits_focusing(target_ws)) {
1181  LOG("Cannot move out of a fullscreen container.\n");
1182  return false;
1183  }
1184 
1185  if (con_is_floating(con)) {
1186  DLOG("Container is floating, using parent instead.\n");
1187  con = con->parent;
1188  }
1189 
1190  Con *source_ws = con_get_workspace(con);
1191 
1192  if (con->type == CT_WORKSPACE) {
1193  /* Re-parent all of the old workspace's floating windows. */
1194  Con *child;
1195  while (!TAILQ_EMPTY(&(source_ws->floating_head))) {
1196  child = TAILQ_FIRST(&(source_ws->floating_head));
1197  con_move_to_workspace(child, target_ws, true, true, false);
1198  }
1199 
1200  /* If there are no non-floating children, ignore the workspace. */
1201  if (con_is_leaf(con))
1202  return false;
1203 
1205  if (con == NULL) {
1206  ELOG("Workspace failed to move its contents into a container!\n");
1207  return false;
1208  }
1209  }
1210 
1211  /* Save the urgency state so that we can restore it. */
1212  bool urgent = con->urgent;
1213 
1214  /* Save the current workspace. So we can call workspace_show() by the end
1215  * of this function. */
1216  Con *current_ws = con_get_workspace(focused);
1217 
1218  Con *source_output = con_get_output(con),
1219  *dest_output = con_get_output(target_ws);
1220 
1221  /* 1: save the container which is going to be focused after the current
1222  * container is moved away */
1223  Con *focus_next = NULL;
1224  if (!ignore_focus && source_ws == current_ws && target_ws != source_ws) {
1225  focus_next = con_descend_focused(source_ws);
1226  if (focus_next == con || con_has_parent(focus_next, con)) {
1227  focus_next = con_next_focused(con);
1228  }
1229  }
1230 
1231  /* 2: we go up one level, but only when target is a normal container */
1232  if (target->type != CT_WORKSPACE) {
1233  DLOG("target originally = %p / %s / type %d\n", target, target->name, target->type);
1234  target = target->parent;
1235  }
1236 
1237  /* 3: if the original target is the direct child of a floating container, we
1238  * can't move con next to it - floating containers have only one child - so
1239  * we get the workspace instead. */
1240  if (target->type == CT_FLOATING_CON) {
1241  DLOG("floatingcon, going up even further\n");
1242  orig_target = target;
1243  target = target->parent;
1244  }
1245 
1246  if (con->type == CT_FLOATING_CON) {
1247  Con *ws = con_get_workspace(target);
1248  DLOG("This is a floating window, using workspace %p / %s\n", ws, ws->name);
1249  target = ws;
1250  }
1251 
1252  if (source_output != dest_output) {
1253  /* Take the relative coordinates of the current output, then add them
1254  * to the coordinate space of the correct output */
1255  if (fix_coordinates && con->type == CT_FLOATING_CON) {
1256  floating_fix_coordinates(con, &(source_output->rect), &(dest_output->rect));
1257  } else
1258  DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
1259  }
1260 
1261  /* If moving a fullscreen container and the destination already has a
1262  * fullscreen window on it, un-fullscreen the target's fullscreen con.
1263  * con->fullscreen_mode is not enough in some edge cases:
1264  * 1. con is CT_FLOATING_CON, child is fullscreen.
1265  * 2. con is the parent of a fullscreen container, can be triggered by
1266  * moving the parent with command criteria.
1267  */
1268  Con *fullscreen = con_get_fullscreen_con(target_ws, CF_OUTPUT);
1269  const bool con_has_fullscreen = con->fullscreen_mode != CF_NONE ||
1272  if (con_has_fullscreen && fullscreen != NULL) {
1273  con_toggle_fullscreen(fullscreen, CF_OUTPUT);
1274  fullscreen = NULL;
1275  }
1276 
1277  DLOG("Re-attaching container to %p / %s\n", target, target->name);
1278  /* 4: re-attach the con to the parent of this focused container */
1279  Con *parent = con->parent;
1280  con_detach(con);
1281  _con_attach(con, target, behind_focused ? NULL : orig_target, !behind_focused);
1282 
1283  /* 5: fix the percentages */
1284  if (fix_percentage) {
1285  con_fix_percent(parent);
1286  con->percent = 0.0;
1287  con_fix_percent(target);
1288  }
1289 
1290  /* 6: focus the con on the target workspace, but only within that
1291  * workspace, that is, don’t move focus away if the target workspace is
1292  * invisible.
1293  * We don’t focus the con for i3 pseudo workspaces like __i3_scratch and
1294  * we don’t focus when there is a fullscreen con on that workspace. We
1295  * also don't do it if the caller requested to ignore focus. */
1296  if (!ignore_focus && !con_is_internal(target_ws) && !fullscreen) {
1297  /* We need to save the focused workspace on the output in case the
1298  * new workspace is hidden and it's necessary to immediately switch
1299  * back to the originally-focused workspace. */
1300  Con *old_focus_ws = TAILQ_FIRST(&(output_get_content(dest_output)->focus_head));
1301  Con *old_focus = focused;
1303 
1304  if (old_focus_ws == current_ws && old_focus->type != CT_WORKSPACE) {
1305  /* Restore focus to the currently focused container. */
1306  con_activate(old_focus);
1307  } else if (con_get_workspace(focused) != old_focus_ws) {
1308  /* Restore focus if the output's focused workspace has changed. */
1309  con_focus(con_descend_focused(old_focus_ws));
1310  }
1311  }
1312 
1313  /* 7: when moving to another workspace, we leave the focus on the current
1314  * workspace. (see also #809) */
1315  if (!ignore_focus) {
1316  workspace_show(current_ws);
1317  if (dont_warp) {
1318  DLOG("x_set_warp_to(NULL) because dont_warp is set\n");
1319  x_set_warp_to(NULL);
1320  }
1321  }
1322 
1323  /* Set focus only if con was on current workspace before moving.
1324  * Otherwise we would give focus to some window on different workspace. */
1325  if (focus_next)
1326  con_activate(con_descend_focused(focus_next));
1327 
1328  /* 8. If anything within the container is associated with a startup sequence,
1329  * delete it so child windows won't be created on the old workspace. */
1330  if (!con_is_leaf(con)) {
1331  Con *child;
1332  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
1333  if (!child->window)
1334  continue;
1336  }
1337  }
1338 
1339  if (con->window) {
1341  }
1342 
1343  /* 9. If the container was marked urgent, move the urgency hint. */
1344  if (urgent) {
1345  workspace_update_urgent_flag(source_ws);
1346  con_set_urgency(con, true);
1347  }
1348 
1349  /* Ensure the container will be redrawn. */
1351 
1352  CALL(parent, on_remove_child);
1353 
1354  ipc_send_window_event("move", con);
1356  return true;
1357 }
1358 
1359 /*
1360  * Moves the given container to the given mark.
1361  *
1362  */
1363 bool con_move_to_mark(Con *con, const char *mark) {
1364  Con *target = con_by_mark(mark);
1365  if (target == NULL) {
1366  DLOG("found no container with mark \"%s\"\n", mark);
1367  return false;
1368  }
1369 
1370  /* For target containers in the scratchpad, we just send the window to the scratchpad. */
1371  if (con_get_workspace(target) == workspace_get("__i3_scratch")) {
1372  DLOG("target container is in the scratchpad, moving container to scratchpad.\n");
1374  return true;
1375  }
1376 
1377  /* For floating target containers, we just send the window to the same workspace. */
1378  if (con_is_floating(target)) {
1379  DLOG("target container is floating, moving container to target's workspace.\n");
1380  con_move_to_workspace(con, con_get_workspace(target), true, false, false);
1381  return true;
1382  }
1383 
1384  if (target->type == CT_WORKSPACE && con_is_leaf(target)) {
1385  DLOG("target container is an empty workspace, simply moving the container there.\n");
1386  con_move_to_workspace(con, target, true, false, false);
1387  return true;
1388  }
1389 
1390  /* For split containers, we use the currently focused container within it.
1391  * This allows setting marks on, e.g., tabbed containers which will move
1392  * con to a new tab behind the focused tab. */
1393  if (con_is_split(target)) {
1394  DLOG("target is a split container, descending to the currently focused child.\n");
1395  target = TAILQ_FIRST(&(target->focus_head));
1396  }
1397 
1398  if (con == target || con_has_parent(target, con)) {
1399  DLOG("cannot move the container to or inside itself, aborting.\n");
1400  return false;
1401  }
1402 
1403  return _con_move_to_con(con, target, false, true, false, false, true);
1404 }
1405 
1406 /*
1407  * Moves the given container to the currently focused container on the given
1408  * workspace.
1409  *
1410  * The fix_coordinates flag will translate the current coordinates (offset from
1411  * the monitor position basically) to appropriate coordinates on the
1412  * destination workspace.
1413  * Not enabling this behaviour comes in handy when this function gets called by
1414  * floating_maybe_reassign_ws, which will only "move" a floating window when it
1415  * *already* changed its coordinates to a different output.
1416  *
1417  * The dont_warp flag disables pointer warping and will be set when this
1418  * function is called while dragging a floating window.
1419  *
1420  * If ignore_focus is set, the container will be moved without modifying focus
1421  * at all.
1422  *
1423  * TODO: is there a better place for this function?
1424  *
1425  */
1426 void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus) {
1427  assert(workspace->type == CT_WORKSPACE);
1428 
1429  Con *source_ws = con_get_workspace(con);
1430  if (workspace == source_ws) {
1431  DLOG("Not moving, already there\n");
1432  return;
1433  }
1434 
1435  Con *target = con_descend_focused(workspace);
1436  _con_move_to_con(con, target, true, fix_coordinates, dont_warp, ignore_focus, true);
1437 }
1438 
1439 /*
1440  * Moves the given container to the currently focused container on the
1441  * visible workspace on the given output.
1442  *
1443  */
1444 void con_move_to_output(Con *con, Output *output, bool fix_coordinates) {
1445  Con *ws = NULL;
1446  GREP_FIRST(ws, output_get_content(output->con), workspace_is_visible(child));
1447  assert(ws != NULL);
1448  DLOG("Moving con %p to output %s\n", con, output_primary_name(output));
1449  con_move_to_workspace(con, ws, fix_coordinates, false, false);
1450 }
1451 
1452 /*
1453  * Moves the given container to the currently focused container on the
1454  * visible workspace on the output specified by the given name.
1455  * The current output for the container is used to resolve relative names
1456  * such as left, right, up, down.
1457  *
1458  */
1459 bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates) {
1460  Output *current_output = get_output_for_con(con);
1461  Output *output = get_output_from_string(current_output, name);
1462  if (output == NULL) {
1463  ELOG("Could not find output \"%s\"\n", name);
1464  return false;
1465  }
1466 
1467  con_move_to_output(con, output, fix_coordinates);
1468  return true;
1469 }
1470 
1471 /*
1472  * Returns the orientation of the given container (for stacked containers,
1473  * vertical orientation is used regardless of the actual orientation of the
1474  * container).
1475  *
1476  */
1478  switch (con->layout) {
1479  case L_SPLITV:
1480  /* stacking containers behave like they are in vertical orientation */
1481  case L_STACKED:
1482  return VERT;
1483 
1484  case L_SPLITH:
1485  /* tabbed containers behave like they are in vertical orientation */
1486  case L_TABBED:
1487  return HORIZ;
1488 
1489  case L_DEFAULT:
1490  ELOG("Someone called con_orientation() on a con with L_DEFAULT, this is a bug in the code.\n");
1491  assert(false);
1492 
1493  case L_DOCKAREA:
1494  case L_OUTPUT:
1495  ELOG("con_orientation() called on dockarea/output (%d) container %p\n", con->layout, con);
1496  assert(false);
1497  }
1498  /* should not be reached */
1499  assert(false);
1500 }
1501 
1502 /*
1503  * Returns the container which will be focused next when the given container
1504  * is not available anymore. Called in tree_close_internal and con_move_to_workspace
1505  * to properly restore focus.
1506  *
1507  */
1509  /* dock clients cannot be focused, so we focus the workspace instead */
1510  if (con->parent->type == CT_DOCKAREA) {
1511  DLOG("selecting workspace for dock client\n");
1513  }
1514  if (con_is_floating(con)) {
1515  con = con->parent;
1516  }
1517 
1518  /* if 'con' is not the first entry in the focus stack, use the first one as
1519  * it’s currently focused already */
1520  Con *next = TAILQ_FIRST(&(con->parent->focus_head));
1521  if (next != con) {
1522  DLOG("Using first entry %p\n", next);
1523  } else {
1524  /* try to focus the next container on the same level as this one or fall
1525  * back to its parent */
1526  if (!(next = TAILQ_NEXT(con, focused))) {
1527  next = con->parent;
1528  }
1529  }
1530 
1531  /* now go down the focus stack as far as
1532  * possible, excluding the current container */
1533  while (!TAILQ_EMPTY(&(next->focus_head)) && TAILQ_FIRST(&(next->focus_head)) != con) {
1534  next = TAILQ_FIRST(&(next->focus_head));
1535  }
1536 
1537  if (con->type == CT_FLOATING_CON && next != con->parent) {
1538  next = con_descend_focused(next);
1539  }
1540 
1541  return next;
1542 }
1543 
1544 /*
1545  * Returns the focused con inside this client, descending the tree as far as
1546  * possible. This comes in handy when attaching a con to a workspace at the
1547  * currently focused position, for example.
1548  *
1549  */
1551  Con *next = con;
1552  while (next != focused && !TAILQ_EMPTY(&(next->focus_head)))
1553  next = TAILQ_FIRST(&(next->focus_head));
1554  return next;
1555 }
1556 
1557 /*
1558  * Returns the focused con inside this client, descending the tree as far as
1559  * possible. This comes in handy when attaching a con to a workspace at the
1560  * currently focused position, for example.
1561  *
1562  * Works like con_descend_focused but considers only tiling cons.
1563  *
1564  */
1566  Con *next = con;
1567  Con *before;
1568  Con *child;
1569  if (next == focused)
1570  return next;
1571  do {
1572  before = next;
1573  TAILQ_FOREACH (child, &(next->focus_head), focused) {
1574  if (child->type == CT_FLOATING_CON)
1575  continue;
1576 
1577  next = child;
1578  break;
1579  }
1580  } while (before != next && next != focused);
1581  return next;
1582 }
1583 
1584 /*
1585  * Returns the leftmost, rightmost, etc. container in sub-tree. For example, if
1586  * direction is D_LEFT, then we return the rightmost container and if direction
1587  * is D_RIGHT, we return the leftmost container. This is because if we are
1588  * moving D_LEFT, and thus want the rightmost container.
1589  *
1590  */
1592  Con *most = NULL;
1593  Con *current;
1594  int orientation = con_orientation(con);
1595  DLOG("con_descend_direction(%p, orientation %d, direction %d)\n", con, orientation, direction);
1596  if (direction == D_LEFT || direction == D_RIGHT) {
1597  if (orientation == HORIZ) {
1598  /* If the direction is horizontal, we can use either the first
1599  * (D_RIGHT) or the last con (D_LEFT) */
1600  if (direction == D_RIGHT)
1601  most = TAILQ_FIRST(&(con->nodes_head));
1602  else
1603  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1604  } else if (orientation == VERT) {
1605  /* Wrong orientation. We use the last focused con. Within that con,
1606  * we recurse to chose the left/right con or at least the last
1607  * focused one. */
1608  TAILQ_FOREACH (current, &(con->focus_head), focused) {
1609  if (current->type != CT_FLOATING_CON) {
1610  most = current;
1611  break;
1612  }
1613  }
1614  } else {
1615  /* If the con has no orientation set, it’s not a split container
1616  * but a container with a client window, so stop recursing */
1617  return con;
1618  }
1619  }
1620 
1621  if (direction == D_UP || direction == D_DOWN) {
1622  if (orientation == VERT) {
1623  /* If the direction is vertical, we can use either the first
1624  * (D_DOWN) or the last con (D_UP) */
1625  if (direction == D_UP)
1626  most = TAILQ_LAST(&(con->nodes_head), nodes_head);
1627  else
1628  most = TAILQ_FIRST(&(con->nodes_head));
1629  } else if (orientation == HORIZ) {
1630  /* Wrong orientation. We use the last focused con. Within that con,
1631  * we recurse to chose the top/bottom con or at least the last
1632  * focused one. */
1633  TAILQ_FOREACH (current, &(con->focus_head), focused) {
1634  if (current->type != CT_FLOATING_CON) {
1635  most = current;
1636  break;
1637  }
1638  }
1639  } else {
1640  /* If the con has no orientation set, it’s not a split container
1641  * but a container with a client window, so stop recursing */
1642  return con;
1643  }
1644  }
1645 
1646  if (!most)
1647  return con;
1648  return con_descend_direction(most, direction);
1649 }
1650 
1651 /*
1652  * Returns a "relative" Rect which contains the amount of pixels that need to
1653  * be added to the original Rect to get the final position (obviously the
1654  * amount of pixels for normal, 1pixel and borderless are different).
1655  *
1656  */
1659  if (!con_is_floating(con)) {
1660  return (Rect){0, 0, 0, 0};
1661  }
1662  }
1663 
1664  adjacent_t borders_to_hide = ADJ_NONE;
1665  int border_width = con->current_border_width;
1666  DLOG("The border width for con is set to: %d\n", con->current_border_width);
1667  Rect result;
1668  if (con->current_border_width < 0) {
1669  if (con_is_floating(con)) {
1670  border_width = config.default_floating_border_width;
1671  } else {
1672  border_width = config.default_border_width;
1673  }
1674  }
1675  DLOG("Effective border width is set to: %d\n", border_width);
1676  /* Shortcut to avoid calling con_adjacent_borders() on dock containers. */
1677  int border_style = con_border_style(con);
1678  if (border_style == BS_NONE)
1679  return (Rect){0, 0, 0, 0};
1680  if (border_style == BS_NORMAL) {
1681  result = (Rect){border_width, 0, -(2 * border_width), -(border_width)};
1682  } else {
1683  result = (Rect){border_width, border_width, -(2 * border_width), -(2 * border_width)};
1684  }
1685 
1686  borders_to_hide = con_adjacent_borders(con) & config.hide_edge_borders;
1687  if (borders_to_hide & ADJ_LEFT_SCREEN_EDGE) {
1688  result.x -= border_width;
1689  result.width += border_width;
1690  }
1691  if (borders_to_hide & ADJ_RIGHT_SCREEN_EDGE) {
1692  result.width += border_width;
1693  }
1694  if (borders_to_hide & ADJ_UPPER_SCREEN_EDGE && (border_style != BS_NORMAL)) {
1695  result.y -= border_width;
1696  result.height += border_width;
1697  }
1698  if (borders_to_hide & ADJ_LOWER_SCREEN_EDGE) {
1699  result.height += border_width;
1700  }
1701  return result;
1702 }
1703 
1704 /*
1705  * Returns adjacent borders of the window. We need this if hide_edge_borders is
1706  * enabled.
1707  */
1709  adjacent_t result = ADJ_NONE;
1710  /* Floating windows are never adjacent to any other window, so
1711  don’t hide their border(s). This prevents bug #998. */
1712  if (con_is_floating(con))
1713  return result;
1714 
1715  Con *workspace = con_get_workspace(con);
1716  if (con->rect.x == workspace->rect.x)
1717  result |= ADJ_LEFT_SCREEN_EDGE;
1718  if (con->rect.x + con->rect.width == workspace->rect.x + workspace->rect.width)
1719  result |= ADJ_RIGHT_SCREEN_EDGE;
1720  if (con->rect.y == workspace->rect.y)
1721  result |= ADJ_UPPER_SCREEN_EDGE;
1722  if (con->rect.y + con->rect.height == workspace->rect.y + workspace->rect.height)
1723  result |= ADJ_LOWER_SCREEN_EDGE;
1724  return result;
1725 }
1726 
1727 /*
1728  * Use this function to get a container’s border style. This is important
1729  * because when inside a stack, the border style is always BS_NORMAL.
1730  * For tabbed mode, the same applies, with one exception: when the container is
1731  * borderless and the only element in the tabbed container, the border is not
1732  * rendered.
1733  *
1734  * For children of a CT_DOCKAREA, the border style is always none.
1735  *
1736  */
1739  DLOG("this one is fullscreen! overriding BS_NONE\n");
1740  return BS_NONE;
1741  }
1742 
1743  if (con->parent->layout == L_STACKED)
1744  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1745 
1747  return (con_num_children(con->parent) == 1 ? con->border_style : BS_NORMAL);
1748 
1749  if (con->parent->type == CT_DOCKAREA)
1750  return BS_NONE;
1751 
1752  return con->border_style;
1753 }
1754 
1755 /*
1756  * Sets the given border style on con, correctly keeping the position/size of a
1757  * floating window.
1758  *
1759  */
1760 void con_set_border_style(Con *con, int border_style, int border_width) {
1761  /* Handle the simple case: non-floating containerns */
1762  if (!con_is_floating(con)) {
1763  con->border_style = border_style;
1764  con->current_border_width = border_width;
1765  return;
1766  }
1767 
1768  /* For floating containers, we want to keep the position/size of the
1769  * *window* itself. We first add the border pixels to con->rect to make
1770  * con->rect represent the absolute position of the window (same for
1771  * parent). Then, we change the border style and subtract the new border
1772  * pixels. For the parent, we do the same also for the decoration. */
1773  DLOG("This is a floating container\n");
1774 
1775  Con *parent = con->parent;
1777  int deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1778 
1779  con->rect = rect_add(con->rect, bsr);
1780  parent->rect = rect_add(parent->rect, bsr);
1781  parent->rect.y += deco_height;
1782  parent->rect.height -= deco_height;
1783 
1784  /* Change the border style, get new border/decoration values. */
1785  con->border_style = border_style;
1786  con->current_border_width = border_width;
1787  bsr = con_border_style_rect(con);
1788  deco_height = (con->border_style == BS_NORMAL ? render_deco_height() : 0);
1789 
1790  con->rect = rect_sub(con->rect, bsr);
1791  parent->rect = rect_sub(parent->rect, bsr);
1792  parent->rect.y -= deco_height;
1793  parent->rect.height += deco_height;
1794 }
1795 
1796 /*
1797  * This function changes the layout of a given container. Use it to handle
1798  * special cases like changing a whole workspace to stacked/tabbed (creates a
1799  * new split container before).
1800  *
1801  */
1802 void con_set_layout(Con *con, layout_t layout) {
1803  DLOG("con_set_layout(%p, %d), con->type = %d\n",
1804  con, layout, con->type);
1805 
1806  /* Users can focus workspaces, but not any higher in the hierarchy.
1807  * Focus on the workspace is a special case, since in every other case, the
1808  * user means "change the layout of the parent split container". */
1809  if (con->type != CT_WORKSPACE)
1810  con = con->parent;
1811 
1812  /* We fill in last_split_layout when switching to a different layout
1813  * since there are many places in the code that don’t use
1814  * con_set_layout(). */
1815  if (con->layout == L_SPLITH || con->layout == L_SPLITV)
1817 
1818  /* When the container type is CT_WORKSPACE, the user wants to change the
1819  * whole workspace into stacked/tabbed mode. To do this and still allow
1820  * intuitive operations (like level-up and then opening a new window), we
1821  * need to create a new split container. */
1822  if (con->type == CT_WORKSPACE) {
1823  if (con_num_children(con) == 0) {
1824  layout_t ws_layout = (layout == L_STACKED || layout == L_TABBED) ? layout : L_DEFAULT;
1825  DLOG("Setting workspace_layout to %d\n", ws_layout);
1826  con->workspace_layout = ws_layout;
1827  DLOG("Setting layout to %d\n", layout);
1828  con->layout = layout;
1829  } else if (layout == L_STACKED || layout == L_TABBED || layout == L_SPLITV || layout == L_SPLITH) {
1830  DLOG("Creating new split container\n");
1831  /* 1: create a new split container */
1832  Con *new = con_new(NULL, NULL);
1833  new->parent = con;
1834 
1835  /* 2: Set the requested layout on the split container and mark it as
1836  * split. */
1837  new->layout = layout;
1838  new->last_split_layout = con->last_split_layout;
1839 
1840  /* 3: move the existing cons of this workspace below the new con */
1841  Con **focus_order = get_focus_order(con);
1842 
1843  DLOG("Moving cons\n");
1844  Con *child;
1845  while (!TAILQ_EMPTY(&(con->nodes_head))) {
1846  child = TAILQ_FIRST(&(con->nodes_head));
1847  con_detach(child);
1848  con_attach(child, new, true);
1849  }
1850 
1851  set_focus_order(new, focus_order);
1852  free(focus_order);
1853 
1854  /* 4: attach the new split container to the workspace */
1855  DLOG("Attaching new split to ws\n");
1856  con_attach(new, con, false);
1857 
1860  return;
1861  }
1862  }
1863 
1864  if (layout == L_DEFAULT) {
1865  /* Special case: the layout formerly known as "default" (in combination
1866  * with an orientation). Since we switched to splith/splitv layouts,
1867  * using the "default" layout (which "only" should happen when using
1868  * legacy configs) is using the last split layout (either splith or
1869  * splitv) in order to still do the same thing. */
1871  /* In case last_split_layout was not initialized… */
1872  if (con->layout == L_DEFAULT)
1873  con->layout = L_SPLITH;
1874  } else {
1875  con->layout = layout;
1876  }
1878 }
1879 
1880 /*
1881  * This function toggles the layout of a given container. toggle_mode can be
1882  * either 'default' (toggle only between stacked/tabbed/last_split_layout),
1883  * 'split' (toggle only between splitv/splith) or 'all' (toggle between all
1884  * layouts).
1885  *
1886  */
1887 void con_toggle_layout(Con *con, const char *toggle_mode) {
1888  Con *parent = con;
1889  /* Users can focus workspaces, but not any higher in the hierarchy.
1890  * Focus on the workspace is a special case, since in every other case, the
1891  * user means "change the layout of the parent split container". */
1892  if (con->type != CT_WORKSPACE)
1893  parent = con->parent;
1894  DLOG("con_toggle_layout(%p, %s), parent = %p\n", con, toggle_mode, parent);
1895 
1896  const char delim[] = " ";
1897 
1898  if (strcasecmp(toggle_mode, "split") == 0 || strstr(toggle_mode, delim)) {
1899  /* L_DEFAULT is used as a placeholder value to distinguish if
1900  * the first layout has already been saved. (it can never be L_DEFAULT) */
1901  layout_t new_layout = L_DEFAULT;
1902  bool current_layout_found = false;
1903  char *tm_dup = sstrdup(toggle_mode);
1904  char *cur_tok = strtok(tm_dup, delim);
1905 
1906  for (layout_t layout; cur_tok != NULL; cur_tok = strtok(NULL, delim)) {
1907  if (strcasecmp(cur_tok, "split") == 0) {
1908  /* Toggle between splits. When the current layout is not a split
1909  * layout, we just switch back to last_split_layout. Otherwise, we
1910  * change to the opposite split layout. */
1911  if (parent->layout != L_SPLITH && parent->layout != L_SPLITV) {
1912  layout = parent->last_split_layout;
1913  /* In case last_split_layout was not initialized… */
1914  if (layout == L_DEFAULT) {
1915  layout = L_SPLITH;
1916  }
1917  } else {
1918  layout = (parent->layout == L_SPLITH) ? L_SPLITV : L_SPLITH;
1919  }
1920  } else {
1921  bool success = layout_from_name(cur_tok, &layout);
1922  if (!success || layout == L_DEFAULT) {
1923  ELOG("The token '%s' was not recognized and has been skipped.\n", cur_tok);
1924  continue;
1925  }
1926  }
1927 
1928  /* If none of the specified layouts match the current,
1929  * fall back to the first layout in the list */
1930  if (new_layout == L_DEFAULT) {
1931  new_layout = layout;
1932  }
1933 
1934  /* We found the active layout in the last iteration, so
1935  * now let's activate the current layout (next in list) */
1936  if (current_layout_found) {
1937  new_layout = layout;
1938  break;
1939  }
1940 
1941  if (parent->layout == layout) {
1942  current_layout_found = true;
1943  }
1944  }
1945  free(tm_dup);
1946 
1947  if (new_layout != L_DEFAULT) {
1948  con_set_layout(con, new_layout);
1949  }
1950  } else if (strcasecmp(toggle_mode, "all") == 0 || strcasecmp(toggle_mode, "default") == 0) {
1951  if (parent->layout == L_STACKED)
1953  else if (parent->layout == L_TABBED) {
1954  if (strcasecmp(toggle_mode, "all") == 0)
1956  else
1958  } else if (parent->layout == L_SPLITH || parent->layout == L_SPLITV) {
1959  if (strcasecmp(toggle_mode, "all") == 0) {
1960  /* When toggling through all modes, we toggle between
1961  * splith/splitv, whereas normally we just directly jump to
1962  * stacked. */
1963  if (parent->layout == L_SPLITH)
1965  else
1967  } else {
1969  }
1970  }
1971  }
1972 }
1973 
1974 /*
1975  * Callback which will be called when removing a child from the given con.
1976  * Kills the container if it is empty and replaces it with the child if there
1977  * is exactly one child.
1978  *
1979  */
1980 static void con_on_remove_child(Con *con) {
1981  DLOG("on_remove_child\n");
1982 
1983  /* Every container 'above' (in the hierarchy) the workspace content should
1984  * not be closed when the last child was removed */
1985  if (con->type == CT_OUTPUT ||
1986  con->type == CT_ROOT ||
1987  con->type == CT_DOCKAREA ||
1988  (con->parent != NULL && con->parent->type == CT_OUTPUT)) {
1989  DLOG("not handling, type = %d, name = %s\n", con->type, con->name);
1990  return;
1991  }
1992 
1993  /* For workspaces, close them only if they're not visible anymore */
1994  if (con->type == CT_WORKSPACE) {
1995  if (TAILQ_EMPTY(&(con->focus_head)) && !workspace_is_visible(con)) {
1996  LOG("Closing old workspace (%p / %s), it is empty\n", con, con->name);
1997  yajl_gen gen = ipc_marshal_workspace_event("empty", con, NULL);
1999 
2000  const unsigned char *payload;
2001  ylength length;
2002  y(get_buf, &payload, &length);
2003  ipc_send_event("workspace", I3_IPC_EVENT_WORKSPACE, (const char *)payload);
2004 
2005  y(free);
2006  }
2007  return;
2008  }
2009 
2013 
2014  /* TODO: check if this container would swallow any other client and
2015  * don’t close it automatically. */
2016  int children = con_num_children(con);
2017  if (children == 0) {
2018  DLOG("Container empty, closing\n");
2020  return;
2021  }
2022 }
2023 
2024 /*
2025  * Determines the minimum size of the given con by looking at its children (for
2026  * split/stacked/tabbed cons). Will be called when resizing floating cons
2027  *
2028  */
2030  DLOG("Determining minimum size for con %p\n", con);
2031 
2032  if (con_is_leaf(con)) {
2033  DLOG("leaf node, returning 75x50\n");
2034  return (Rect){0, 0, 75, 50};
2035  }
2036 
2037  if (con->type == CT_FLOATING_CON) {
2038  DLOG("floating con\n");
2039  Con *child = TAILQ_FIRST(&(con->nodes_head));
2040  return con_minimum_size(child);
2041  }
2042 
2043  if (con->layout == L_STACKED || con->layout == L_TABBED) {
2044  uint32_t max_width = 0, max_height = 0, deco_height = 0;
2045  Con *child;
2046  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2047  Rect min = con_minimum_size(child);
2048  deco_height += child->deco_rect.height;
2049  max_width = max(max_width, min.width);
2050  max_height = max(max_height, min.height);
2051  }
2052  DLOG("stacked/tabbed now, returning %d x %d + deco_rect = %d\n",
2053  max_width, max_height, deco_height);
2054  return (Rect){0, 0, max_width, max_height + deco_height};
2055  }
2056 
2057  /* For horizontal/vertical split containers we sum up the width (h-split)
2058  * or height (v-split) and use the maximum of the height (h-split) or width
2059  * (v-split) as minimum size. */
2060  if (con_is_split(con)) {
2061  uint32_t width = 0, height = 0;
2062  Con *child;
2063  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2064  Rect min = con_minimum_size(child);
2065  if (con->layout == L_SPLITH) {
2066  width += min.width;
2067  height = max(height, min.height);
2068  } else {
2069  height += min.height;
2070  width = max(width, min.width);
2071  }
2072  }
2073  DLOG("split container, returning width = %d x height = %d\n", width, height);
2074  return (Rect){0, 0, width, height};
2075  }
2076 
2077  ELOG("Unhandled case, type = %d, layout = %d, split = %d\n",
2079  assert(false);
2080 }
2081 
2082 /*
2083  * Returns true if changing the focus to con would be allowed considering
2084  * the fullscreen focus constraints. Specifically, if a fullscreen container or
2085  * any of its descendants is focused, this function returns true if and only if
2086  * focusing con would mean that focus would still be visible on screen, i.e.,
2087  * the newly focused container would not be obscured by a fullscreen container.
2088  *
2089  * In the simplest case, if a fullscreen container or any of its descendants is
2090  * fullscreen, this functions returns true if con is the fullscreen container
2091  * itself or any of its descendants, as this means focus wouldn't escape the
2092  * boundaries of the fullscreen container.
2093  *
2094  * In case the fullscreen container is of type CF_OUTPUT, this function returns
2095  * true if con is on a different workspace, as focus wouldn't be obscured by
2096  * the fullscreen container that is constrained to a different workspace.
2097  *
2098  * Note that this same logic can be applied to moving containers. If a
2099  * container can be focused under the fullscreen focus constraints, it can also
2100  * become a parent or sibling to the currently focused container.
2101  *
2102  */
2104  /* No focus, no problem. */
2105  if (!focused)
2106  return true;
2107 
2108  /* Find the first fullscreen ascendent. */
2109  Con *fs = focused;
2110  while (fs && fs->fullscreen_mode == CF_NONE)
2111  fs = fs->parent;
2112 
2113  /* fs must be non-NULL since the workspace con doesn’t have CF_NONE and
2114  * there always has to be a workspace con in the hierarchy. */
2115  assert(fs != NULL);
2116  /* The most common case is we hit the workspace level. In this
2117  * situation, changing focus is also harmless. */
2118  assert(fs->fullscreen_mode != CF_NONE);
2119  if (fs->type == CT_WORKSPACE)
2120  return true;
2121 
2122  /* Allow it if the container itself is the fullscreen container. */
2123  if (con == fs)
2124  return true;
2125 
2126  /* If fullscreen is per-output, the focus being in a different workspace is
2127  * sufficient to guarantee that change won't leave fullscreen in bad shape. */
2128  if (fs->fullscreen_mode == CF_OUTPUT &&
2130  return true;
2131  }
2132 
2133  /* Allow it only if the container to be focused is contained within the
2134  * current fullscreen container. */
2135  return con_has_parent(con, fs);
2136 }
2137 
2138 /*
2139  *
2140  * Checks if the given container has an urgent child.
2141  *
2142  */
2144  Con *child;
2145 
2146  if (con_is_leaf(con))
2147  return con->urgent;
2148 
2149  /* We are not interested in floating windows since they can only be
2150  * attached to a workspace → nodes_head instead of focus_head */
2151  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2152  if (con_has_urgent_child(child))
2153  return true;
2154  }
2155 
2156  return false;
2157 }
2158 
2159 /*
2160  * Make all parent containers urgent if con is urgent or clear the urgent flag
2161  * of all parent containers if there are no more urgent children left.
2162  *
2163  */
2165  Con *parent = con->parent;
2166 
2167  /* Urgency hints should not be set on any container higher up in the
2168  * hierarchy than the workspace level. Unfortunately, since the content
2169  * container has type == CT_CON, that’s not easy to verify in the loop
2170  * below, so we need another condition to catch that case: */
2171  if (con->type == CT_WORKSPACE)
2172  return;
2173 
2174  bool new_urgency_value = con->urgent;
2175  while (parent && parent->type != CT_WORKSPACE && parent->type != CT_DOCKAREA) {
2176  if (new_urgency_value) {
2177  parent->urgent = true;
2178  } else {
2179  /* We can only reset the urgency when the parent
2180  * has no other urgent children */
2181  if (!con_has_urgent_child(parent))
2182  parent->urgent = false;
2183  }
2184  parent = parent->parent;
2185  }
2186 }
2187 
2188 /*
2189  * Set urgency flag to the container, all the parent containers and the workspace.
2190  *
2191  */
2192 void con_set_urgency(Con *con, bool urgent) {
2193  if (urgent && focused == con) {
2194  DLOG("Ignoring urgency flag for current client\n");
2195  return;
2196  }
2197 
2198  const bool old_urgent = con->urgent;
2199 
2200  if (con->urgency_timer == NULL) {
2201  con->urgent = urgent;
2202  } else
2203  DLOG("Discarding urgency WM_HINT because timer is running\n");
2204 
2205  //CLIENT_LOG(con);
2206  if (con->window) {
2207  if (con->urgent) {
2208  gettimeofday(&con->window->urgent, NULL);
2209  } else {
2210  con->window->urgent.tv_sec = 0;
2211  con->window->urgent.tv_usec = 0;
2212  }
2213  }
2214 
2216 
2217  Con *ws;
2218  /* Set the urgency flag on the workspace, if a workspace could be found
2219  * (for dock clients, that is not the case). */
2220  if ((ws = con_get_workspace(con)) != NULL)
2222 
2223  if (con->urgent != old_urgent) {
2224  LOG("Urgency flag changed to %d\n", con->urgent);
2225  ipc_send_window_event("urgent", con);
2226  }
2227 }
2228 
2229 /*
2230  * Create a string representing the subtree under con.
2231  *
2232  */
2234  /* this code works as follows:
2235  * 1) create a string with the layout type (D/V/H/T/S) and an opening bracket
2236  * 2) append the tree representation of the children to the string
2237  * 3) add closing bracket
2238  *
2239  * The recursion ends when we hit a leaf, in which case we return the
2240  * class_instance of the contained window.
2241  */
2242 
2243  /* end of recursion */
2244  if (con_is_leaf(con)) {
2245  if (!con->window)
2246  return sstrdup("nowin");
2247 
2248  if (!con->window->class_instance)
2249  return sstrdup("noinstance");
2250 
2251  return sstrdup(con->window->class_instance);
2252  }
2253 
2254  char *buf;
2255  /* 1) add the Layout type to buf */
2256  if (con->layout == L_DEFAULT)
2257  buf = sstrdup("D[");
2258  else if (con->layout == L_SPLITV)
2259  buf = sstrdup("V[");
2260  else if (con->layout == L_SPLITH)
2261  buf = sstrdup("H[");
2262  else if (con->layout == L_TABBED)
2263  buf = sstrdup("T[");
2264  else if (con->layout == L_STACKED)
2265  buf = sstrdup("S[");
2266  else {
2267  ELOG("BUG: Code not updated to account for new layout type\n");
2268  assert(false);
2269  }
2270 
2271  /* 2) append representation of children */
2272  Con *child;
2273  TAILQ_FOREACH (child, &(con->nodes_head), nodes) {
2274  char *child_txt = con_get_tree_representation(child);
2275 
2276  char *tmp_buf;
2277  sasprintf(&tmp_buf, "%s%s%s", buf,
2278  (TAILQ_FIRST(&(con->nodes_head)) == child ? "" : " "), child_txt);
2279  free(buf);
2280  buf = tmp_buf;
2281  free(child_txt);
2282  }
2283 
2284  /* 3) close the brackets */
2285  char *complete_buf;
2286  sasprintf(&complete_buf, "%s]", buf);
2287  free(buf);
2288 
2289  return complete_buf;
2290 }
2291 
2292 /*
2293  * Returns the container's title considering the current title format.
2294  *
2295  */
2297  assert(con->title_format != NULL);
2298 
2299  i3Window *win = con->window;
2300 
2301  /* We need to ensure that we only escape the window title if pango
2302  * is used by the current font. */
2303  const bool pango_markup = font_is_pango();
2304 
2305  char *title;
2306  char *class;
2307  char *instance;
2308  char *machine;
2309  if (win == NULL) {
2311  class = sstrdup("i3-frame");
2312  instance = sstrdup("i3-frame");
2313  machine = sstrdup("");
2314  } else {
2315  title = pango_escape_markup(sstrdup((win->name == NULL) ? "" : i3string_as_utf8(win->name)));
2316  class = pango_escape_markup(sstrdup((win->class_class == NULL) ? "" : win->class_class));
2317  instance = pango_escape_markup(sstrdup((win->class_instance == NULL) ? "" : win->class_instance));
2318  machine = pango_escape_markup(sstrdup((win->machine == NULL) ? "" : win->machine));
2319  }
2320 
2321  placeholder_t placeholders[] = {
2322  {.name = "%title", .value = title},
2323  {.name = "%class", .value = class},
2324  {.name = "%instance", .value = instance},
2325  {.name = "%machine", .value = machine},
2326  };
2327  const size_t num = sizeof(placeholders) / sizeof(placeholder_t);
2328 
2329  char *formatted_str = format_placeholders(con->title_format, &placeholders[0], num);
2330  i3String *formatted = i3string_from_utf8(formatted_str);
2331  i3string_set_markup(formatted, pango_markup);
2332 
2333  free(formatted_str);
2334  free(title);
2335  free(class);
2336  free(instance);
2337 
2338  return formatted;
2339 }
2340 
2341 /*
2342  * Swaps the two containers.
2343  *
2344  */
2345 bool con_swap(Con *first, Con *second) {
2346  assert(first != NULL);
2347  assert(second != NULL);
2348  DLOG("Swapping containers %p / %p\n", first, second);
2349 
2350  if (first->type != CT_CON) {
2351  ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", first, first->type);
2352  return false;
2353  }
2354 
2355  if (second->type != CT_CON) {
2356  ELOG("Only regular containers can be swapped, but found con = %p with type = %d.\n", second, second->type);
2357  return false;
2358  }
2359 
2360  if (first == second) {
2361  DLOG("Swapping container %p with itself, nothing to do.\n", first);
2362  return false;
2363  }
2364 
2365  if (con_has_parent(first, second) || con_has_parent(second, first)) {
2366  ELOG("Cannot swap containers %p and %p because they are in a parent-child relationship.\n", first, second);
2367  return false;
2368  }
2369 
2370  Con *ws1 = con_get_workspace(first);
2371  Con *ws2 = con_get_workspace(second);
2372  Con *restore_focus = NULL;
2373  if (ws1 == ws2 && ws1 == con_get_workspace(focused)) {
2374  /* Preserve focus in the current workspace. */
2375  restore_focus = focused;
2376  } else if (first == focused || con_has_parent(focused, first)) {
2377  restore_focus = second;
2378  } else if (second == focused || con_has_parent(focused, second)) {
2379  restore_focus = first;
2380  }
2381 
2382 #define SWAP_CONS_IN_TREE(headname, field) \
2383  do { \
2384  struct headname *head1 = &(first->parent->headname); \
2385  struct headname *head2 = &(second->parent->headname); \
2386  Con *first_prev = TAILQ_PREV(first, headname, field); \
2387  Con *second_prev = TAILQ_PREV(second, headname, field); \
2388  if (second_prev == first) { \
2389  TAILQ_SWAP(first, second, head1, field); \
2390  } else if (first_prev == second) { \
2391  TAILQ_SWAP(second, first, head1, field); \
2392  } else { \
2393  TAILQ_REMOVE(head1, first, field); \
2394  TAILQ_REMOVE(head2, second, field); \
2395  if (second_prev == NULL) { \
2396  TAILQ_INSERT_HEAD(head2, first, field); \
2397  } else { \
2398  TAILQ_INSERT_AFTER(head2, second_prev, first, field); \
2399  } \
2400  if (first_prev == NULL) { \
2401  TAILQ_INSERT_HEAD(head1, second, field); \
2402  } else { \
2403  TAILQ_INSERT_AFTER(head1, first_prev, second, field); \
2404  } \
2405  } \
2406  } while (0)
2407 
2408  SWAP_CONS_IN_TREE(nodes_head, nodes);
2409  SWAP_CONS_IN_TREE(focus_head, focused);
2410  SWAP(first->parent, second->parent, Con *);
2411 
2412  /* Floating nodes are children of CT_FLOATING_CONs, they are listed in
2413  * nodes_head and focus_head like all other containers. Thus, we don't need
2414  * to do anything special other than swapping the floating status and the
2415  * relevant rects. */
2416  SWAP(first->floating, second->floating, int);
2417  SWAP(first->rect, second->rect, Rect);
2418  SWAP(first->window_rect, second->window_rect, Rect);
2419 
2420  /* We need to copy each other's percentages to ensure that the geometry
2421  * doesn't change during the swap. */
2422  SWAP(first->percent, second->percent, double);
2423 
2424  if (restore_focus) {
2425  con_focus(restore_focus);
2426  }
2427 
2428  /* Update new parents' & workspaces' urgency. */
2429  con_set_urgency(first, first->urgent);
2430  con_set_urgency(second, second->urgent);
2431 
2432  /* Exchange fullscreen modes, can't use SWAP because we need to call the
2433  * correct functions. */
2434  fullscreen_mode_t second_fullscreen_mode = second->fullscreen_mode;
2435  if (first->fullscreen_mode == CF_NONE) {
2436  con_disable_fullscreen(second);
2437  } else {
2438  con_enable_fullscreen(second, first->fullscreen_mode);
2439  }
2440  if (second_fullscreen_mode == CF_NONE) {
2441  con_disable_fullscreen(first);
2442  } else {
2443  con_enable_fullscreen(first, second_fullscreen_mode);
2444  }
2445 
2446  /* We don't actually need this since percentages-wise we haven't changed
2447  * anything, but we'll better be safe than sorry and just make sure as we'd
2448  * otherwise crash i3. */
2449  con_fix_percent(first->parent);
2450  con_fix_percent(second->parent);
2451 
2452  FREE(first->deco_render_params);
2453  FREE(second->deco_render_params);
2456 
2457  return true;
2458 }
2459 
2460 /*
2461  * Returns container's rect size depending on its orientation.
2462  * i.e. its width when horizontal, its height when vertical.
2463  *
2464  */
2466  return (con_orientation(con) == HORIZ ? con->rect.width : con->rect.height);
2467 }
2468 
2469 /*
2470  * Merges container specific data that should move with the window (e.g. marks,
2471  * title format, and the window itself) into another container, and closes the
2472  * old container.
2473  *
2474  */
2475 void con_merge_into(Con *old, Con *new) {
2476  new->window = old->window;
2477  old->window = NULL;
2478 
2479  if (old->title_format) {
2480  FREE(new->title_format);
2481  new->title_format = old->title_format;
2482  old->title_format = NULL;
2483  }
2484 
2485  if (old->sticky_group) {
2486  FREE(new->sticky_group);
2487  new->sticky_group = old->sticky_group;
2488  old->sticky_group = NULL;
2489  }
2490 
2491  new->sticky = old->sticky;
2492 
2493  con_set_urgency(new, old->urgent);
2494 
2495  mark_t *mark;
2496  TAILQ_FOREACH (mark, &(old->marks_head), marks) {
2497  TAILQ_INSERT_TAIL(&(new->marks_head), mark, marks);
2498  ipc_send_window_event("mark", new);
2499  }
2500  new->mark_changed = (TAILQ_FIRST(&(old->marks_head)) != NULL);
2501  TAILQ_INIT(&(old->marks_head));
2502 
2504 }
#define y(x,...)
Definition: commands.c:18
void con_move_to_workspace(Con *con, Con *workspace, bool fix_coordinates, bool dont_warp, bool ignore_focus)
Moves the given container to the currently focused container on the given workspace.
Definition: con.c:1426
Con * con_get_fullscreen_covering_ws(Con *ws)
Returns the fullscreen node that covers the given workspace if it exists.
Definition: con.c:573
Con * con_descend_direction(Con *con, direction_t direction)
Returns the leftmost, rightmost, etc.
Definition: con.c:1591
bool con_move_to_mark(Con *con, const char *mark)
Moves the given container to the given mark.
Definition: con.c:1363
bool con_move_to_output_name(Con *con, const char *name, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the output s...
Definition: con.c:1459
void con_set_urgency(Con *con, bool urgent)
Set urgency flag to the container, all the parent containers and the workspace.
Definition: con.c:2192
bool con_is_floating(Con *con)
Returns true if the node is floating.
Definition: con.c:596
Con * con_by_con_id(long target)
Returns the container with the given container ID or NULL if no such container exists.
Definition: con.c:683
void con_close(Con *con, kill_window_t kill_window)
Closes the given container.
Definition: con.c:331
static void con_raise(Con *con)
Definition: con.c:276
orientation_t con_orientation(Con *con)
Returns the orientation of the given container (for stacked containers, vertical orientation is used ...
Definition: con.c:1477
Con * con_get_workspace(Con *con)
Gets the workspace container this node is on.
Definition: con.c:477
void con_force_split_parents_redraw(Con *con)
force parent split containers to be redrawn
Definition: con.c:21
void con_unmark(Con *con, const char *name)
Removes marks from containers.
Definition: con.c:798
bool con_has_managed_window(Con *con)
Returns true when this con is a leaf node with a managed X11 window (e.g., excluding dock containers)
Definition: con.c:369
void con_update_parents_urgency(Con *con)
Make all parent containers urgent if con is urgent or clear the urgent flag of all parent containers ...
Definition: con.c:2164
Con * con_new_skeleton(Con *parent, i3Window *window)
Create a new container (and attach it to the given parent, if not NULL).
Definition: con.c:38
bool con_is_hidden(Con *con)
This will only return true for containers which have some parent with a tabbed / stacked parent of wh...
Definition: con.c:404
bool con_is_split(Con *con)
Returns true if a container should be considered split.
Definition: con.c:385
bool con_has_children(Con *con)
Returns true if this node has regular or floating children.
Definition: con.c:377
Con * con_by_window_id(xcb_window_t window)
Returns the container with the given client window ID or NULL if no such container exists.
Definition: con.c:668
void con_disable_fullscreen(Con *con)
Disables fullscreen mode for the given container, if necessary.
Definition: con.c:1159
Con ** get_focus_order(Con *con)
Iterate over the container's focus stack and return an array with the containers inside it,...
Definition: con.c:903
Con * con_get_fullscreen_con(Con *con, fullscreen_mode_t fullscreen_mode)
Returns the first fullscreen node below this node.
Definition: con.c:525
static int num_focus_heads(Con *con)
Definition: con.c:887
bool con_is_docked(Con *con)
Returns true if the container is a docked container.
Definition: con.c:605
int con_num_visible_children(Con *con)
Returns the number of visible non-floating children of this container.
Definition: con.c:963
Con * con_parent_with_orientation(Con *con, orientation_t orientation)
Searches parents of the given 'con' until it reaches one with the specified 'orientation'.
Definition: con.c:489
Con * con_descend_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1550
void con_mark(Con *con, const char *mark, mark_mode_t mode)
Assigns a mark to the container.
Definition: con.c:768
Con * con_by_frame_id(xcb_window_t frame)
Returns the container with the given frame ID or NULL if no such container exists.
Definition: con.c:708
void con_activate_unblock(Con *con)
Activates the container like in con_activate but removes fullscreen restrictions and properly warps t...
Definition: con.c:297
static void con_on_remove_child(Con *con)
Definition: con.c:1980
Rect con_border_style_rect(Con *con)
Returns a "relative" Rect which contains the amount of pixels that need to be added to the original R...
Definition: con.c:1657
Con * con_by_mark(const char *mark)
Returns the container with the given mark or NULL if no such container exists.
Definition: con.c:723
Con * con_descend_tiling_focused(Con *con)
Returns the focused con inside this client, descending the tree as far as possible.
Definition: con.c:1565
i3String * con_parse_title_format(Con *con)
Returns the window title considering the current title format.
Definition: con.c:2296
void con_mark_toggle(Con *con, const char *mark, mark_mode_t mode)
Toggles the mark on a container.
Definition: con.c:753
bool con_fullscreen_permits_focusing(Con *con)
Returns true if changing the focus to con would be allowed considering the fullscreen focus constrain...
Definition: con.c:2103
bool con_swap(Con *first, Con *second)
Swaps the two containers.
Definition: con.c:2345
bool con_accepts_window(Con *con)
Returns true if this node accepts a window (if the node swallows windows, it might already have swall...
Definition: con.c:444
uint32_t con_rect_size_in_orientation(Con *con)
Returns given container's rect size depending on its orientation.
Definition: con.c:2465
bool con_is_internal(Con *con)
Returns true if the container is internal, such as __i3_scratch.
Definition: con.c:588
Con * con_next_focused(Con *con)
Returns the container which will be focused next when the given container is not available anymore.
Definition: con.c:1508
bool con_exists(Con *con)
Returns true if the given container (still) exists.
Definition: con.c:699
void con_detach(Con *con)
Detaches the given container from its current parent.
Definition: con.c:230
void con_move_to_output(Con *con, Output *output, bool fix_coordinates)
Moves the given container to the currently focused container on the visible workspace on the given ou...
Definition: con.c:1444
void set_focus_order(Con *con, Con **focus_order)
Clear the container's focus stack and re-add it using the provided container array.
Definition: con.c:923
int con_border_style(Con *con)
Use this function to get a container’s border style.
Definition: con.c:1737
void con_toggle_fullscreen(Con *con, int fullscreen_mode)
Toggles fullscreen mode for the given container.
Definition: con.c:1059
void con_fix_percent(Con *con)
Updates the percent attribute of the children of the given container.
Definition: con.c:1011
Con * con_new(Con *parent, i3Window *window)
A wrapper for con_new_skeleton, to retain the old con_new behaviour.
Definition: con.c:69
Con * con_inside_floating(Con *con)
Checks if the given container is either floating or inside some floating container.
Definition: con.c:620
void con_attach(Con *con, Con *parent, bool ignore_focus)
Attaches the given container to the given parent.
Definition: con.c:222
Rect con_minimum_size(Con *con)
Determines the minimum size of the given con by looking at its children (for split/stacked/tabbed con...
Definition: con.c:2029
static void _con_attach(Con *con, Con *parent, Con *previous, bool ignore_focus)
Definition: con.c:99
bool con_inside_focused(Con *con)
Checks if the given container is inside a focused container.
Definition: con.c:638
#define SWAP_CONS_IN_TREE(headname, field)
Con * con_get_output(Con *con)
Gets the output container (first container with CT_OUTPUT in hierarchy) this node is on.
Definition: con.c:463
void con_free(Con *con)
Frees the specified container.
Definition: con.c:79
static bool _con_move_to_con(Con *con, Con *target, bool behind_focused, bool fix_coordinates, bool dont_warp, bool ignore_focus, bool fix_percentage)
Definition: con.c:1175
void con_set_border_style(Con *con, int border_style, int border_width)
Sets the given border style on con, correctly keeping the position/size of a floating window.
Definition: con.c:1760
void con_merge_into(Con *old, Con *new)
Merges container specific data that should move with the window (e.g.
Definition: con.c:2475
bool con_is_leaf(Con *con)
Returns true when this node is a leaf node (has no children)
Definition: con.c:361
int con_num_children(Con *con)
Returns the number of children of this container.
Definition: con.c:947
adjacent_t con_adjacent_borders(Con *con)
Returns adjacent borders of the window.
Definition: con.c:1708
void con_set_layout(Con *con, layout_t layout)
This function changes the layout of a given container.
Definition: con.c:1802
void con_activate(Con *con)
Sets input focus to the given container and raises it to the top.
Definition: con.c:287
char * con_get_tree_representation(Con *con)
Create a string representing the subtree under con.
Definition: con.c:2233
void con_toggle_layout(Con *con, const char *toggle_mode)
This function toggles the layout of a given container.
Definition: con.c:1887
bool con_has_mark(Con *con, const char *mark)
Returns true if and only if the given containers holds the mark.
Definition: con.c:737
bool con_has_urgent_child(Con *con)
Checks if the given container has an urgent child.
Definition: con.c:2143
void con_enable_fullscreen(Con *con, fullscreen_mode_t fullscreen_mode)
Enables fullscreen mode for the given container, if necessary.
Definition: con.c:1113
bool con_has_parent(Con *con, Con *parent)
Checks if the container has the given parent as an actual parent.
Definition: con.c:650
int con_num_windows(Con *con)
Count the number of windows (i.e., leaf containers).
Definition: con.c:985
void con_focus(Con *con)
Sets input focus to the given container.
Definition: con.c:246
Con * con_for_window(Con *con, i3Window *window, Match **store_match)
Returns the first container below 'con' which wants to swallow this window TODO: priority.
Definition: con.c:852
bool con_is_sticky(Con *con)
Returns whether the container or any of its children is sticky.
Definition: con.c:426
static void con_set_fullscreen_mode(Con *con, fullscreen_mode_t fullscreen_mode)
Definition: con.c:1079
Config config
Definition: config.c:19
void ewmh_update_wm_desktop(void)
Updates _NET_WM_DESKTOP for all windows.
Definition: ewmh.c:184
void floating_raise_con(Con *con)
Raises the given container in the list of floating containers.
Definition: floating.c:486
void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect)
Fixes the coordinates of the floating window whenever the window gets reassigned to a different outpu...
Definition: floating.c:804
void ipc_send_event(const char *event, uint32_t message_type, const char *payload)
Sends the specified event to all IPC clients which are currently connected and subscribed to this kin...
Definition: ipc.c:147
yajl_gen ipc_marshal_workspace_event(const char *change, Con *current, Con *old)
Generates a json workspace event.
Definition: ipc.c:1545
void ipc_send_window_event(const char *property, Con *con)
For the window events we send, along the usual "change" field, also the window container,...
Definition: ipc.c:1594
struct pending_marks * marks
xcb_connection_t * conn
XCB connection and root screen.
Definition: main.c:54
uint8_t root_depth
Definition: main.c:75
void match_free(Match *match)
Frees the given match.
Definition: match.c:275
bool match_matches_window(Match *match, i3Window *window)
Check if a match data structure matches the given window.
Definition: match.c:89
Output * get_output_from_string(Output *current_output, const char *output_str)
Returns an 'output' corresponding to one of left/right/down/up or a specific output name.
Definition: output.c:33
char * output_primary_name(Output *output)
Retrieves the primary name of an output.
Definition: output.c:53
Con * output_get_content(Con *output)
Returns the output container below the given output container.
Definition: output.c:16
Output * get_output_for_con(Con *con)
Returns the output for the given con.
Definition: output.c:57
int render_deco_height(void)
Returns the height for the decorations.
Definition: render.c:27
void scratchpad_move(Con *con)
Moves the specified window to the __i3_scratch workspace, making it floating and setting the appropri...
Definition: scratchpad.c:19
void startup_sequence_delete_by_window(i3Window *win)
Deletes the startup sequence for a window if it exists.
Definition: startup.c:367
struct Con * focused
Definition: tree.c:13
void tree_flatten(Con *con)
tree_flatten() removes pairs of redundant split containers, e.g.
Definition: tree.c:651
struct Con * croot
Definition: tree.c:12
bool tree_close_internal(Con *con, kill_window_t kill_window, bool dont_kill_parent)
Closes the given container including all children.
Definition: tree.c:191
struct all_cons_head all_cons
Definition: tree.c:15
char * pango_escape_markup(char *input)
Escapes the given string if a pango font is currently used.
Definition: util.c:312
Rect rect_add(Rect a, Rect b)
Definition: util.c:39
int min(int a, int b)
Definition: util.c:24
bool layout_from_name(const char *layout_str, layout_t *out)
Set 'out' to the layout_t value for the given layout.
Definition: util.c:82
Rect rect_sub(Rect a, Rect b)
Definition: util.c:46
int max(int a, int b)
Definition: util.c:28
Con * workspace_encapsulate(Con *ws)
Creates a new container and re-parents all of children from the given workspace into it.
Definition: workspace.c:934
Con * workspace_get(const char *num)
Returns a pointer to the workspace with the given number (starting at 0), creating the workspace if n...
Definition: workspace.c:127
void workspace_update_urgent_flag(Con *ws)
Goes through all clients on the given workspace and updates the workspace’s urgent flag accordingly.
Definition: workspace.c:845
void workspace_show(Con *workspace)
Switches to the given workspace.
Definition: workspace.c:420
bool workspace_is_visible(Con *ws)
Returns true if the workspace is currently visible.
Definition: workspace.c:306
Con * workspace_attach_to(Con *ws)
Called when a new con (with a window, not an empty or split con) should be attached to the workspace ...
Definition: workspace.c:902
void x_con_init(Con *con)
Initializes the X11 part for the given container.
Definition: x.c:127
void x_set_warp_to(Rect *rect)
Set warp_to coordinates.
Definition: x.c:1465
void xcb_add_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Add an atom to a list of atoms the given property defines.
Definition: xcb.c:235
void xcb_remove_property_atom(xcb_connection_t *conn, xcb_window_t window, xcb_atom_t property, xcb_atom_t atom)
Remove an atom from a list of atoms the given property defines without removing any other potentially...
Definition: xcb.c:245
@ HEBM_SMART
Definition: data.h:83
struct Rect Rect
Definition: data.h:42
layout_t
Container layouts.
Definition: data.h:91
@ L_STACKED
Definition: data.h:93
@ L_TABBED
Definition: data.h:94
@ L_DOCKAREA
Definition: data.h:95
@ L_OUTPUT
Definition: data.h:96
@ L_SPLITH
Definition: data.h:98
@ L_SPLITV
Definition: data.h:97
@ L_DEFAULT
Definition: data.h:92
mark_mode_t
Definition: data.h:85
@ MM_REPLACE
Definition: data.h:85
orientation_t
Definition: data.h:57
@ VERT
Definition: data.h:59
@ HORIZ
Definition: data.h:58
adjacent_t
describes if the window is adjacent to the output (physical screen) edges.
Definition: data.h:73
@ ADJ_LEFT_SCREEN_EDGE
Definition: data.h:74
@ ADJ_LOWER_SCREEN_EDGE
Definition: data.h:77
@ ADJ_RIGHT_SCREEN_EDGE
Definition: data.h:75
@ ADJ_UPPER_SCREEN_EDGE
Definition: data.h:76
@ ADJ_NONE
Definition: data.h:73
fullscreen_mode_t
Fullscreen modes.
Definition: data.h:599
@ CF_OUTPUT
Definition: data.h:600
@ CF_GLOBAL
Definition: data.h:601
@ CF_NONE
Definition: data.h:599
@ BS_NONE
Definition: data.h:63
@ BS_NORMAL
Definition: data.h:62
kill_window_t
parameter to specify whether tree_close_internal() and x_window_kill() should kill only this specific...
Definition: data.h:68
@ DONT_KILL_WINDOW
Definition: data.h:68
direction_t
Definition: data.h:53
@ D_RIGHT
Definition: data.h:54
@ D_LEFT
Definition: data.h:53
@ D_UP
Definition: data.h:55
@ D_DOWN
Definition: data.h:56
struct _i3String i3String
Opaque data structure for storing strings.
Definition: libi3.h:49
char * sstrdup(const char *str)
Safe-wrapper around strdup which exits if malloc returns NULL (meaning that there is no more memory a...
#define DLOG(fmt,...)
Definition: libi3.h:105
const char * i3string_as_utf8(i3String *str)
Returns the UTF-8 encoded version of the i3String.
#define LOG(fmt,...)
Definition: libi3.h:95
int strcasecmp_nullable(const char *a, const char *b)
Like strcasecmp but considers the case where either string is NULL.
void * smalloc(size_t size)
Safe-wrapper around malloc which exits if malloc returns NULL (meaning that there is no more memory a...
#define ELOG(fmt,...)
Definition: libi3.h:100
char * format_placeholders(char *format, placeholder_t *placeholders, int num)
Replaces occurrences of the defined placeholders in the format string.
int sasprintf(char **strp, const char *fmt,...)
Safe-wrapper around asprintf which exits if it returns -1 (meaning that there is no more memory avail...
void i3string_set_markup(i3String *str, bool pango_markup)
Set whether the i3String should use Pango markup.
i3String * i3string_from_utf8(const char *from_utf8)
Build an i3String from an UTF-8 encoded string.
void * scalloc(size_t num, size_t size)
Safe-wrapper around calloc which exits if malloc returns NULL (meaning that there is no more memory a...
bool font_is_pango(void)
Returns true if and only if the current font is a pango font.
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:347
#define TAILQ_END(head)
Definition: queue.h:337
#define TAILQ_INIT(head)
Definition: queue.h:360
#define TAILQ_HEAD(name, type)
Definition: queue.h:318
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:376
#define TAILQ_FIRST(head)
Definition: queue.h:336
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:402
#define TAILQ_NEXT(elm, field)
Definition: queue.h:338
#define TAILQ_HEAD_INITIALIZER(head)
Definition: queue.h:324
#define TAILQ_EMPTY(head)
Definition: queue.h:344
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:394
#define TAILQ_LAST(head, headname)
Definition: queue.h:339
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:366
#define TAILQ_ENTRY(type)
Definition: queue.h:327
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:384
#define CALL(obj, member,...)
Definition: util.h:53
#define GREP_FIRST(dest, head, condition)
Definition: util.h:38
#define SWAP(first, second, type)
Definition: util.h:55
#define FREE(pointer)
Definition: util.h:47
size_t ylength
Definition: yajl_utils.h:24
Definition: con.c:515
Con * con
Definition: con.c:516
int default_border_width
hide_edge_borders_mode_t hide_edge_borders
Remove borders if they are adjacent to the screen edge.
int default_floating_border_width
border_style_t default_border
The default border style for new windows.
Stores a rectangle, for example the size of a window, the child window etc.
Definition: data.h:156
uint32_t height
Definition: data.h:160
uint32_t x
Definition: data.h:157
uint32_t y
Definition: data.h:158
uint32_t width
Definition: data.h:159
An Output is a physical output on your graphics driver.
Definition: data.h:361
Con * con
Pointer to the Con which represents this output.
Definition: data.h:381
A 'Window' is a type which contains an xcb_window_t and all the related information (hints like _NET_...
Definition: data.h:394
char * class_instance
Definition: data.h:408
struct timeval urgent
When this window was marked urgent.
Definition: data.h:446
i3String * name
The name of the window.
Definition: data.h:411
xcb_window_t id
Definition: data.h:395
char * class_class
Definition: data.h:407
uint16_t depth
Depth of the window.
Definition: data.h:452
A "match" is a data structure which acts like a mask or expression to match certain windows or not.
Definition: data.h:499
Definition: data.h:603
char * name
Definition: data.h:604
A 'Con' represents everything from the X11 root window down to a single X11 window.
Definition: data.h:613
struct Con * parent
Definition: data.h:645
struct Rect deco_rect
Definition: data.h:655
enum Con::@18 type
layout_t workspace_layout
Definition: data.h:722
double percent
Definition: data.h:679
layout_t last_split_layout
Definition: data.h:722
struct Rect rect
Definition: data.h:649
int current_border_width
Definition: data.h:683
bool sticky
Definition: data.h:706
layout_t layout
Definition: data.h:722
int num
the workspace number, if this Con is of type CT_WORKSPACE and the workspace is not a named workspace ...
Definition: data.h:643
struct ev_timer * urgency_timer
Definition: data.h:688
struct Rect window_rect
Definition: data.h:652
struct Window * window
Definition: data.h:685
char * title_format
The format with which the window's name should be displayed.
Definition: data.h:662
surface_t frame
Definition: data.h:628
border_style_t border_style
Definition: data.h:723
char * name
Definition: data.h:659
char * sticky_group
Definition: data.h:672
struct deco_render_params * deco_render_params
Cache for the decoration rendering.
Definition: data.h:691
bool mark_changed
Definition: data.h:677
enum Con::@19 floating
floating? (= not in tiling layout) This cannot be simply a bool because we want to keep track of whet...
fullscreen_mode_t fullscreen_mode
Definition: data.h:701
bool urgent
Definition: data.h:618
Helper structure for usage in format_placeholders().
Definition: libi3.h:540
const char * name
Definition: libi3.h:542
xcb_drawable_t id
Definition: libi3.h:565